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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_RENDERER_TESTING_MOCKS_H_
#define FLUTTER_IMPELLER_RENDERER_TESTING_MOCKS_H_
#include "gmock/gmock.h"
#include "impeller/core/allocator.h"
#include "impeller/core/sampler_descriptor.h"
#include "impeller/core/texture.h"
#include "impeller/renderer/command_buffer.h"
#include "impeller/renderer/command_queue.h"
#include "impeller/renderer/context.h"
#include "impeller/renderer/render_pass.h"
#include "impeller/renderer/render_target.h"
#include "impeller/renderer/sampler_library.h"
namespace impeller {
namespace testing {
class MockDeviceBuffer : public DeviceBuffer {
public:
explicit MockDeviceBuffer(const DeviceBufferDescriptor& desc)
: DeviceBuffer(desc) {}
MOCK_METHOD(bool, SetLabel, (const std::string& label), (override));
MOCK_METHOD(bool,
SetLabel,
(const std::string& label, Range range),
(override));
MOCK_METHOD(uint8_t*, OnGetContents, (), (const, override));
MOCK_METHOD(bool,
OnCopyHostBuffer,
(const uint8_t* source, Range source_range, size_t offset),
(override));
};
class MockAllocator : public Allocator {
public:
MOCK_METHOD(ISize, GetMaxTextureSizeSupported, (), (const, override));
MOCK_METHOD(std::shared_ptr<DeviceBuffer>,
OnCreateBuffer,
(const DeviceBufferDescriptor& desc),
(override));
MOCK_METHOD(std::shared_ptr<Texture>,
OnCreateTexture,
(const TextureDescriptor& desc),
(override));
};
class MockBlitPass : public BlitPass {
public:
MOCK_METHOD(bool, IsValid, (), (const, override));
MOCK_METHOD(bool,
EncodeCommands,
(const std::shared_ptr<Allocator>& transients_allocator),
(const, override));
MOCK_METHOD(void, OnSetLabel, (std::string label), (override));
MOCK_METHOD(bool,
OnCopyTextureToTextureCommand,
(std::shared_ptr<Texture> source,
std::shared_ptr<Texture> destination,
IRect source_region,
IPoint destination_origin,
std::string label),
(override));
MOCK_METHOD(bool,
OnCopyTextureToBufferCommand,
(std::shared_ptr<Texture> source,
std::shared_ptr<DeviceBuffer> destination,
IRect source_region,
size_t destination_offset,
std::string label),
(override));
MOCK_METHOD(bool,
OnCopyBufferToTextureCommand,
(BufferView source,
std::shared_ptr<Texture> destination,
IRect destination_rect,
std::string label,
uint32_t slice,
bool convert_to_read),
(override));
MOCK_METHOD(bool,
OnGenerateMipmapCommand,
(std::shared_ptr<Texture> texture, std::string label),
(override));
};
class MockRenderPass : public RenderPass {
public:
MockRenderPass(std::shared_ptr<const Context> context,
const RenderTarget& target)
: RenderPass(std::move(context), target) {}
MOCK_METHOD(bool, IsValid, (), (const, override));
MOCK_METHOD(bool,
OnEncodeCommands,
(const Context& context),
(const, override));
MOCK_METHOD(void, OnSetLabel, (std::string label), (override));
};
class MockCommandBuffer : public CommandBuffer {
public:
explicit MockCommandBuffer(std::weak_ptr<const Context> context)
: CommandBuffer(std::move(context)) {}
MOCK_METHOD(bool, IsValid, (), (const, override));
MOCK_METHOD(void, SetLabel, (const std::string& label), (const, override));
MOCK_METHOD(std::shared_ptr<BlitPass>, OnCreateBlitPass, (), (override));
MOCK_METHOD(bool,
OnSubmitCommands,
(CompletionCallback callback),
(override));
MOCK_METHOD(void, OnWaitUntilScheduled, (), (override));
MOCK_METHOD(std::shared_ptr<ComputePass>,
OnCreateComputePass,
(),
(override));
MOCK_METHOD(std::shared_ptr<RenderPass>,
OnCreateRenderPass,
(RenderTarget render_target),
(override));
};
class MockImpellerContext : public Context {
public:
MOCK_METHOD(Context::BackendType, GetBackendType, (), (const, override));
MOCK_METHOD(std::string, DescribeGpuModel, (), (const, override));
MOCK_METHOD(bool, IsValid, (), (const, override));
MOCK_METHOD(void, Shutdown, (), (override));
MOCK_METHOD(std::shared_ptr<Allocator>,
GetResourceAllocator,
(),
(const, override));
MOCK_METHOD(std::shared_ptr<ShaderLibrary>,
GetShaderLibrary,
(),
(const, override));
MOCK_METHOD(std::shared_ptr<SamplerLibrary>,
GetSamplerLibrary,
(),
(const, override));
MOCK_METHOD(std::shared_ptr<PipelineLibrary>,
GetPipelineLibrary,
(),
(const, override));
MOCK_METHOD(std::shared_ptr<CommandBuffer>,
CreateCommandBuffer,
(),
(const, override));
MOCK_METHOD(const std::shared_ptr<const Capabilities>&,
GetCapabilities,
(),
(const, override));
MOCK_METHOD(std::shared_ptr<CommandQueue>,
GetCommandQueue,
(),
(const, override));
};
class MockTexture : public Texture {
public:
explicit MockTexture(const TextureDescriptor& desc) : Texture(desc) {}
MOCK_METHOD(void, SetLabel, (std::string_view label), (override));
MOCK_METHOD(bool, IsValid, (), (const, override));
MOCK_METHOD(ISize, GetSize, (), (const, override));
MOCK_METHOD(bool,
OnSetContents,
(const uint8_t* contents, size_t length, size_t slice),
(override));
MOCK_METHOD(bool,
OnSetContents,
(std::shared_ptr<const fml::Mapping> mapping, size_t slice),
(override));
};
class MockCapabilities : public Capabilities {
public:
MOCK_METHOD(bool, SupportsOffscreenMSAA, (), (const, override));
MOCK_METHOD(bool, SupportsImplicitResolvingMSAA, (), (const, override));
MOCK_METHOD(bool, SupportsSSBO, (), (const, override));
MOCK_METHOD(bool, SupportsTextureToTextureBlits, (), (const, override));
MOCK_METHOD(bool, SupportsFramebufferFetch, (), (const, override));
MOCK_METHOD(bool, SupportsCompute, (), (const, override));
MOCK_METHOD(bool, SupportsComputeSubgroups, (), (const, override));
MOCK_METHOD(bool, SupportsReadFromResolve, (), (const, override));
MOCK_METHOD(bool, SupportsDecalSamplerAddressMode, (), (const, override));
MOCK_METHOD(bool, SupportsDeviceTransientTextures, (), (const, override));
MOCK_METHOD(PixelFormat, GetDefaultColorFormat, (), (const, override));
MOCK_METHOD(PixelFormat, GetDefaultStencilFormat, (), (const, override));
MOCK_METHOD(PixelFormat, GetDefaultDepthStencilFormat, (), (const, override));
MOCK_METHOD(PixelFormat, GetDefaultGlyphAtlasFormat, (), (const, override));
};
class MockCommandQueue : public CommandQueue {
public:
MOCK_METHOD(fml::Status,
Submit,
(const std::vector<std::shared_ptr<CommandBuffer>>& buffers,
const CompletionCallback& cb),
(override));
};
class MockSamplerLibrary : public SamplerLibrary {
public:
MOCK_METHOD(const std::unique_ptr<const Sampler>&,
GetSampler,
(SamplerDescriptor descriptor),
(override));
};
class MockSampler : public Sampler {
public:
explicit MockSampler(const SamplerDescriptor& desc) : Sampler(desc) {}
};
} // namespace testing
} // namespace impeller
#endif // FLUTTER_IMPELLER_RENDERER_TESTING_MOCKS_H_