| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_EVENTS_EVENT_PROCESSOR_H_ |
| #define UI_EVENTS_EVENT_PROCESSOR_H_ |
| |
| #include "ui/events/event_dispatcher.h" |
| #include "ui/events/event_source.h" |
| |
| namespace ui { |
| |
| // EventProcessor receives an event from an EventSource and dispatches it to a |
| // tree of EventTargets. |
| class EVENTS_EXPORT EventProcessor : public EventDispatcherDelegate { |
| public: |
| ~EventProcessor() override {} |
| |
| // Returns the root of the tree this event processor owns. |
| virtual EventTarget* GetRootTarget() = 0; |
| |
| // Dispatches an event received from the EventSource to the tree of |
| // EventTargets (whose root is returned by GetRootTarget()). The co-ordinate |
| // space of the source must be the same as the root target, except that the |
| // target may have a high-dpi scale applied. |
| // TODO(tdanderson|sadrul): This is only virtual for testing purposes. It |
| // should not be virtual at all. |
| virtual EventDispatchDetails OnEventFromSource(Event* event) |
| WARN_UNUSED_RESULT; |
| |
| protected: |
| // Invoked at the start of processing, before an EventTargeter is used to |
| // find the target of the event. If processing should not take place, marks |
| // |event| as handled. Otherwise updates |event| so that the targeter can |
| // operate correctly (e.g., it can be used to update the location of the |
| // event when dispatching from an EventSource in high-DPI) and updates any |
| // members in the event processor as necessary. |
| virtual void OnEventProcessingStarted(Event* event); |
| |
| // Invoked when the processing of |event| has finished (i.e., when no further |
| // dispatching of |event| will be performed by this EventProcessor). Note |
| // that the last target to which |event| was dispatched may have been |
| // destroyed. |
| virtual void OnEventProcessingFinished(Event* event); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_EVENTS_EVENT_PROCESSOR_H_ |