| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_FLUTTER_WINDOWS_TEXTURE_REGISTRAR_H_ |
| #define FLUTTER_SHELL_PLATFORM_WINDOWS_FLUTTER_WINDOWS_TEXTURE_REGISTRAR_H_ |
| |
| #include <memory> |
| #include <mutex> |
| #include <unordered_map> |
| |
| #include "flutter/shell/platform/common/public/flutter_texture_registrar.h" |
| #include "flutter/shell/platform/windows/external_texture.h" |
| |
| namespace flutter { |
| |
| class FlutterWindowsEngine; |
| |
| // An object managing the registration of an external texture. |
| // Thread safety: All member methods are thread safe. |
| class FlutterWindowsTextureRegistrar { |
| public: |
| explicit FlutterWindowsTextureRegistrar(FlutterWindowsEngine* engine, |
| const GlProcs& gl_procs); |
| |
| // Registers a texture described by the given |texture_info| object. |
| // Returns the non-zero, positive texture id or -1 on error. |
| int64_t RegisterTexture(const FlutterDesktopTextureInfo* texture_info); |
| |
| // Attempts to unregister the texture identified by |texture_id|. |
| // Returns true if the texture was successfully unregistered. |
| bool UnregisterTexture(int64_t texture_id); |
| |
| // Notifies the engine about a new frame being available. |
| // Returns true on success. |
| bool MarkTextureFrameAvailable(int64_t texture_id); |
| |
| // Attempts to populate the given |texture| by copying the |
| // contents of the texture identified by |texture_id|. |
| // Returns true on success. |
| bool PopulateTexture(int64_t texture_id, |
| size_t width, |
| size_t height, |
| FlutterOpenGLTexture* texture); |
| |
| // Populates the OpenGL function pointers in |gl_procs|. |
| static void ResolveGlFunctions(GlProcs& gl_procs); |
| |
| private: |
| FlutterWindowsEngine* engine_ = nullptr; |
| const GlProcs& gl_procs_; |
| |
| // All registered textures, keyed by their IDs. |
| std::unordered_map<int64_t, std::unique_ptr<flutter::ExternalTexture>> |
| textures_; |
| std::mutex map_mutex_; |
| |
| int64_t EmplaceTexture(std::unique_ptr<ExternalTexture> texture); |
| }; |
| |
| }; // namespace flutter |
| |
| #endif // FLUTTER_SHELL_PLATFORM_WINDOWS_FLUTTER_WINDOWS_TEXTURE_REGISTRAR_H_ |