| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include "flutter/fml/macros.h" |
| #include "impeller/renderer/allocator.h" |
| #include "impeller/renderer/backend/gles/reactor_gles.h" |
| |
| namespace impeller { |
| |
| class AllocatorGLES final : public Allocator { |
| public: |
| // |Allocator| |
| ~AllocatorGLES() override; |
| |
| private: |
| friend class ContextGLES; |
| |
| ReactorGLES::Ref reactor_; |
| bool is_valid_ = false; |
| |
| AllocatorGLES(ReactorGLES::Ref reactor); |
| |
| // |Allocator| |
| bool IsValid() const; |
| |
| // |Allocator| |
| std::shared_ptr<DeviceBuffer> OnCreateBuffer( |
| const DeviceBufferDescriptor& desc) override; |
| |
| // |Allocator| |
| std::shared_ptr<Texture> OnCreateTexture( |
| const TextureDescriptor& desc) override; |
| |
| // |Allocator| |
| ISize GetMaxTextureSizeSupported() const override; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(AllocatorGLES); |
| }; |
| |
| } // namespace impeller |