# These symbols are looked up from within the executable at runtime and must | |
# be exported in the dynamic symbol table. | |
{ | |
kDartVmSnapshotData; | |
kDartVmSnapshotInstructions; | |
kDartIsolateSnapshotData; | |
kDartIsolateSnapshotInstructions; | |
InternalFlutterGpu*; | |
kInternalFlutterGpu*; | |
}; |