| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_IMPELLER_PLAYGROUND_SWITCHES_H_ |
| #define FLUTTER_IMPELLER_PLAYGROUND_SWITCHES_H_ |
| |
| #include <chrono> |
| #include <optional> |
| |
| #include "flutter/fml/command_line.h" |
| #include "flutter/fml/macros.h" |
| |
| namespace impeller { |
| |
| struct PlaygroundSwitches { |
| bool enable_playground = false; |
| // If specified, the playgrounds will render for at least the duration |
| // specified in the timeout. If the timeout is zero, exactly one frame will be |
| // rendered in the playground. |
| std::optional<std::chrono::milliseconds> timeout; |
| bool enable_vulkan_validation = false; |
| |
| PlaygroundSwitches(); |
| |
| explicit PlaygroundSwitches(const fml::CommandLine& args); |
| }; |
| |
| } // namespace impeller |
| |
| #endif // FLUTTER_IMPELLER_PLAYGROUND_SWITCHES_H_ |