| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_WINDOWS_PROC_TABLE_H_ |
| #define FLUTTER_SHELL_PLATFORM_WINDOWS_WINDOWS_PROC_TABLE_H_ |
| |
| #include "flutter/fml/native_library.h" |
| |
| #include <optional> |
| |
| namespace flutter { |
| |
| // Lookup table for Windows APIs that aren't available on all versions of |
| // Windows. |
| class WindowsProcTable { |
| public: |
| WindowsProcTable(); |
| virtual ~WindowsProcTable(); |
| |
| // Retrieves the pointer type for a specified pointer. |
| // |
| // Used to react differently to touch or pen inputs. Returns false on failure. |
| // Available in Windows 8 and newer, otherwise returns false. |
| virtual BOOL GetPointerType(UINT32 pointer_id, |
| POINTER_INPUT_TYPE* pointer_type); |
| |
| private: |
| using GetPointerType_ = BOOL __stdcall(UINT32 pointerId, |
| POINTER_INPUT_TYPE* pointerType); |
| |
| // The User32.dll library, used to resolve functions at runtime. |
| fml::RefPtr<fml::NativeLibrary> user32_; |
| |
| std::optional<GetPointerType_*> get_pointer_type_; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(WindowsProcTable); |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_SHELL_PLATFORM_WINDOWS_WINDOWS_PROC_TABLE_H_ |