| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_DISPLAY_LIST_DISPLAY_LIST_H_ |
| #define FLUTTER_DISPLAY_LIST_DISPLAY_LIST_H_ |
| |
| #include <memory> |
| #include <optional> |
| |
| #include "flutter/display_list/dl_sampling_options.h" |
| #include "flutter/display_list/geometry/dl_rtree.h" |
| #include "flutter/fml/logging.h" |
| |
| // The Flutter DisplayList mechanism encapsulates a persistent sequence of |
| // rendering operations. |
| // |
| // This file contains the definitions for: |
| // DisplayList: the base class that holds the information about the |
| // sequence of operations and can dispatch them to a DlOpReceiver |
| // DlOpReceiver: a pure virtual interface which can be implemented to field |
| // the requests for purposes such as sending them to an SkCanvas |
| // or detecting various rendering optimization scenarios |
| // DisplayListBuilder: a class for constructing a DisplayList from DlCanvas |
| // method calls and which can act as a DlOpReceiver as well |
| // |
| // Other files include various class definitions for dealing with display |
| // lists, such as: |
| // skia/dl_sk_*.h: classes to interact between SkCanvas and DisplayList |
| // (SkCanvas->DisplayList adapter and vice versa) |
| // |
| // display_list_utils.h: various utility classes to ease implementing |
| // a DlOpReceiver, including NOP implementations of |
| // the attribute, clip, and transform methods, |
| // classes to track attributes, clips, and transforms |
| // and a class to compute the bounds of a DisplayList |
| // Any class implementing DlOpReceiver can inherit from |
| // these utility classes to simplify its creation |
| // |
| // The Flutter DisplayList mechanism is used in a similar manner to the Skia |
| // SkPicture mechanism. |
| // |
| // A DisplayList must be created using a DisplayListBuilder using its stateless |
| // methods inherited from DlCanvas. |
| // |
| // A DisplayList can be read back by implementing the DlOpReceiver virtual |
| // methods (with help from some of the classes in the utils file) and |
| // passing an instance to the Dispatch() method, or it can be rendered |
| // to Skia using a DlSkCanvasDispatcher. |
| // |
| // The mechanism is inspired by the SkLiteDL class that is not directly |
| // supported by Skia, but has been recommended as a basis for custom |
| // display lists for a number of their customers. |
| |
| namespace flutter { |
| |
| #define FOR_EACH_DISPLAY_LIST_OP(V) \ |
| V(SetAntiAlias) \ |
| V(SetInvertColors) \ |
| \ |
| V(SetStrokeCap) \ |
| V(SetStrokeJoin) \ |
| \ |
| V(SetStyle) \ |
| V(SetStrokeWidth) \ |
| V(SetStrokeMiter) \ |
| \ |
| V(SetColor) \ |
| V(SetBlendMode) \ |
| \ |
| V(SetPodPathEffect) \ |
| V(ClearPathEffect) \ |
| \ |
| V(ClearColorFilter) \ |
| V(SetPodColorFilter) \ |
| \ |
| V(ClearColorSource) \ |
| V(SetPodColorSource) \ |
| V(SetImageColorSource) \ |
| V(SetRuntimeEffectColorSource) \ |
| \ |
| V(ClearImageFilter) \ |
| V(SetPodImageFilter) \ |
| V(SetSharedImageFilter) \ |
| \ |
| V(ClearMaskFilter) \ |
| V(SetPodMaskFilter) \ |
| \ |
| V(Save) \ |
| V(SaveLayer) \ |
| V(SaveLayerBounds) \ |
| V(SaveLayerBackdrop) \ |
| V(SaveLayerBackdropBounds) \ |
| V(Restore) \ |
| \ |
| V(Translate) \ |
| V(Scale) \ |
| V(Rotate) \ |
| V(Skew) \ |
| V(Transform2DAffine) \ |
| V(TransformFullPerspective) \ |
| V(TransformReset) \ |
| \ |
| V(ClipIntersectRect) \ |
| V(ClipIntersectRRect) \ |
| V(ClipIntersectPath) \ |
| V(ClipDifferenceRect) \ |
| V(ClipDifferenceRRect) \ |
| V(ClipDifferencePath) \ |
| \ |
| V(DrawPaint) \ |
| V(DrawColor) \ |
| \ |
| V(DrawLine) \ |
| V(DrawRect) \ |
| V(DrawOval) \ |
| V(DrawCircle) \ |
| V(DrawRRect) \ |
| V(DrawDRRect) \ |
| V(DrawArc) \ |
| V(DrawPath) \ |
| \ |
| V(DrawPoints) \ |
| V(DrawLines) \ |
| V(DrawPolygon) \ |
| V(DrawVertices) \ |
| \ |
| V(DrawImage) \ |
| V(DrawImageWithAttr) \ |
| V(DrawImageRect) \ |
| V(DrawImageNine) \ |
| V(DrawImageNineWithAttr) \ |
| V(DrawAtlas) \ |
| V(DrawAtlasCulled) \ |
| \ |
| V(DrawDisplayList) \ |
| V(DrawTextBlob) \ |
| V(DrawTextFrame) \ |
| \ |
| V(DrawShadow) \ |
| V(DrawShadowTransparentOccluder) |
| |
| #define DL_OP_TO_ENUM_VALUE(name) k##name, |
| enum class DisplayListOpType { |
| FOR_EACH_DISPLAY_LIST_OP(DL_OP_TO_ENUM_VALUE) |
| #ifdef IMPELLER_ENABLE_3D |
| DL_OP_TO_ENUM_VALUE(SetSceneColorSource) |
| #endif // IMPELLER_ENABLE_3D |
| }; |
| #undef DL_OP_TO_ENUM_VALUE |
| |
| class DlOpReceiver; |
| class DisplayListBuilder; |
| |
| class SaveLayerOptions { |
| public: |
| static const SaveLayerOptions kWithAttributes; |
| static const SaveLayerOptions kNoAttributes; |
| |
| SaveLayerOptions() : flags_(0) {} |
| SaveLayerOptions(const SaveLayerOptions& options) : flags_(options.flags_) {} |
| explicit SaveLayerOptions(const SaveLayerOptions* options) |
| : flags_(options->flags_) {} |
| |
| SaveLayerOptions without_optimizations() const { |
| SaveLayerOptions options; |
| options.fRendersWithAttributes = fRendersWithAttributes; |
| return options; |
| } |
| |
| bool renders_with_attributes() const { return fRendersWithAttributes; } |
| SaveLayerOptions with_renders_with_attributes() const { |
| SaveLayerOptions options(this); |
| options.fRendersWithAttributes = true; |
| return options; |
| } |
| |
| bool can_distribute_opacity() const { return fCanDistributeOpacity; } |
| SaveLayerOptions with_can_distribute_opacity() const { |
| SaveLayerOptions options(this); |
| options.fCanDistributeOpacity = true; |
| return options; |
| } |
| |
| SaveLayerOptions& operator=(const SaveLayerOptions& other) { |
| flags_ = other.flags_; |
| return *this; |
| } |
| bool operator==(const SaveLayerOptions& other) const { |
| return flags_ == other.flags_; |
| } |
| bool operator!=(const SaveLayerOptions& other) const { |
| return flags_ != other.flags_; |
| } |
| |
| private: |
| union { |
| struct { |
| unsigned fRendersWithAttributes : 1; |
| unsigned fCanDistributeOpacity : 1; |
| }; |
| uint32_t flags_; |
| }; |
| }; |
| |
| // Manages a buffer allocated with malloc. |
| class DisplayListStorage { |
| public: |
| DisplayListStorage() = default; |
| DisplayListStorage(DisplayListStorage&&) = default; |
| |
| uint8_t* get() const { return ptr_.get(); } |
| |
| void realloc(size_t count) { |
| ptr_.reset(static_cast<uint8_t*>(std::realloc(ptr_.release(), count))); |
| FML_CHECK(ptr_); |
| } |
| |
| private: |
| struct FreeDeleter { |
| void operator()(uint8_t* p) { std::free(p); } |
| }; |
| std::unique_ptr<uint8_t, FreeDeleter> ptr_; |
| }; |
| |
| class Culler; |
| |
| // The base class that contains a sequence of rendering operations |
| // for dispatch to a DlOpReceiver. These objects must be instantiated |
| // through an instance of DisplayListBuilder::build(). |
| class DisplayList : public SkRefCnt { |
| public: |
| DisplayList(); |
| |
| ~DisplayList(); |
| |
| void Dispatch(DlOpReceiver& ctx) const; |
| void Dispatch(DlOpReceiver& ctx, const SkRect& cull_rect) const; |
| void Dispatch(DlOpReceiver& ctx, const SkIRect& cull_rect) const; |
| |
| // From historical behavior, SkPicture always included nested bytes, |
| // but nested ops are only included if requested. The defaults used |
| // here for these accessors follow that pattern. |
| size_t bytes(bool nested = true) const { |
| return sizeof(DisplayList) + byte_count_ + |
| (nested ? nested_byte_count_ : 0); |
| } |
| |
| unsigned int op_count(bool nested = false) const { |
| return op_count_ + (nested ? nested_op_count_ : 0); |
| } |
| |
| uint32_t unique_id() const { return unique_id_; } |
| |
| const SkRect& bounds() const { return bounds_; } |
| |
| bool has_rtree() const { return rtree_ != nullptr; } |
| sk_sp<const DlRTree> rtree() const { return rtree_; } |
| |
| bool Equals(const DisplayList* other) const; |
| bool Equals(const DisplayList& other) const { return Equals(&other); } |
| bool Equals(const sk_sp<const DisplayList>& other) const { |
| return Equals(other.get()); |
| } |
| |
| bool can_apply_group_opacity() const { return can_apply_group_opacity_; } |
| bool isUIThreadSafe() const { return is_ui_thread_safe_; } |
| |
| /// @brief Indicates if there are any rendering operations in this |
| /// DisplayList that will modify a surface of transparent black |
| /// pixels. |
| /// |
| /// This condition can be used to determine whether to create a cleared |
| /// surface, render a DisplayList into it, and then composite the |
| /// result into a scene. It is not uncommon for code in the engine to |
| /// come across such degenerate DisplayList objects when slicing up a |
| /// frame between platform views. |
| bool modifies_transparent_black() const { |
| return modifies_transparent_black_; |
| } |
| |
| private: |
| DisplayList(DisplayListStorage&& ptr, |
| size_t byte_count, |
| unsigned int op_count, |
| size_t nested_byte_count, |
| unsigned int nested_op_count, |
| const SkRect& bounds, |
| bool can_apply_group_opacity, |
| bool is_ui_thread_safe, |
| bool modifies_transparent_black, |
| sk_sp<const DlRTree> rtree); |
| |
| static uint32_t next_unique_id(); |
| |
| static void DisposeOps(uint8_t* ptr, uint8_t* end); |
| |
| const DisplayListStorage storage_; |
| const size_t byte_count_; |
| const unsigned int op_count_; |
| |
| const size_t nested_byte_count_; |
| const unsigned int nested_op_count_; |
| |
| const uint32_t unique_id_; |
| const SkRect bounds_; |
| |
| const bool can_apply_group_opacity_; |
| const bool is_ui_thread_safe_; |
| const bool modifies_transparent_black_; |
| |
| const sk_sp<const DlRTree> rtree_; |
| |
| void Dispatch(DlOpReceiver& ctx, |
| uint8_t* ptr, |
| uint8_t* end, |
| Culler& culler) const; |
| |
| friend class DisplayListBuilder; |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_DISPLAY_LIST_DISPLAY_LIST_H_ |