| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include <cstdint> |
| |
| #include "impeller/core/capture.h" |
| #include "impeller/entity/contents/contents.h" |
| #include "impeller/geometry/color.h" |
| #include "impeller/geometry/matrix.h" |
| #include "impeller/geometry/rect.h" |
| |
| namespace impeller { |
| |
| class Renderer; |
| class RenderPass; |
| |
| class Entity { |
| public: |
| static constexpr BlendMode kLastPipelineBlendMode = BlendMode::kModulate; |
| static constexpr BlendMode kLastAdvancedBlendMode = BlendMode::kLuminosity; |
| |
| enum class RenderingMode { |
| /// In direct mode, the Entity's transform is used as the current |
| /// local-to-screen transform matrix. |
| kDirect, |
| /// In subpass mode, the Entity passed through the filter is in screen space |
| /// rather than local space, and so some filters (namely, |
| /// MatrixFilterContents) need to interpret the given EffectTransform as the |
| /// current transform matrix. |
| kSubpass, |
| }; |
| |
| /// An enum to define how to repeat, fold, or omit colors outside of the |
| /// typically defined range of the source of the colors (such as the |
| /// bounds of an image or the defining geometry of a gradient). |
| enum class TileMode { |
| /// Replicate the edge color if the shader draws outside of its original |
| /// bounds. |
| kClamp, |
| |
| /// Repeat the shader's image horizontally and vertically (or both along and |
| /// perpendicular to a gradient's geometry). |
| kRepeat, |
| |
| /// Repeat the shader's image horizontally and vertically, seamlessly |
| /// alternating mirrored images. |
| kMirror, |
| |
| /// Render the shader's image pixels only within its original bounds. If the |
| /// shader draws outside of its original bounds, transparent black is drawn |
| /// instead. |
| kDecal, |
| }; |
| |
| enum class ClipOperation { |
| kDifference, |
| kIntersect, |
| }; |
| |
| /// @brief Create an entity that can be used to render a given snapshot. |
| static std::optional<Entity> FromSnapshot( |
| const std::optional<Snapshot>& snapshot, |
| BlendMode blend_mode = BlendMode::kSourceOver, |
| uint32_t clip_depth = 0); |
| |
| Entity(); |
| |
| ~Entity(); |
| |
| Entity(Entity&&) = default; |
| |
| /// @brief Get the global transform matrix for this Entity. |
| const Matrix& GetTransform() const; |
| |
| /// @brief Set the global transform matrix for this Entity. |
| void SetTransform(const Matrix& transform); |
| |
| std::optional<Rect> GetCoverage() const; |
| |
| Contents::ClipCoverage GetClipCoverage( |
| const std::optional<Rect>& current_clip_coverage) const; |
| |
| bool ShouldRender(const std::optional<Rect>& clip_coverage) const; |
| |
| void SetContents(std::shared_ptr<Contents> contents); |
| |
| const std::shared_ptr<Contents>& GetContents() const; |
| |
| void SetClipDepth(uint32_t clip_depth); |
| |
| void IncrementStencilDepth(uint32_t increment); |
| |
| uint32_t GetClipDepth() const; |
| |
| void SetBlendMode(BlendMode blend_mode); |
| |
| BlendMode GetBlendMode() const; |
| |
| bool Render(const ContentContext& renderer, RenderPass& parent_pass) const; |
| |
| static bool IsBlendModeDestructive(BlendMode blend_mode); |
| |
| bool CanInheritOpacity() const; |
| |
| bool SetInheritedOpacity(Scalar alpha); |
| |
| std::optional<Color> AsBackgroundColor(ISize target_size) const; |
| |
| Scalar DeriveTextScale() const; |
| |
| Capture& GetCapture() const; |
| |
| void SetCapture(Capture capture) const; |
| |
| Entity Clone() const; |
| |
| private: |
| Entity(const Entity&) = default; |
| |
| Matrix transform_; |
| std::shared_ptr<Contents> contents_; |
| BlendMode blend_mode_ = BlendMode::kSourceOver; |
| uint32_t clip_depth_ = 0u; |
| mutable Capture capture_; |
| }; |
| |
| } // namespace impeller |