| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include <cstdint> |
| #include <functional> |
| #include <optional> |
| |
| #include "impeller/renderer/backend/vulkan/command_pool_vk.h" |
| #include "impeller/renderer/backend/vulkan/context_vk.h" |
| #include "impeller/renderer/backend/vulkan/descriptor_pool_vk.h" |
| #include "impeller/renderer/backend/vulkan/device_holder.h" |
| #include "impeller/renderer/backend/vulkan/queue_vk.h" |
| #include "impeller/renderer/backend/vulkan/shared_object_vk.h" |
| #include "impeller/renderer/backend/vulkan/vk.h" |
| |
| namespace impeller { |
| |
| class ContextVK; |
| class DeviceBuffer; |
| class Buffer; |
| class Texture; |
| class TextureSourceVK; |
| class TrackedObjectsVK; |
| class FenceWaiterVK; |
| class GPUProbe; |
| |
| class CommandEncoderFactoryVK { |
| public: |
| explicit CommandEncoderFactoryVK( |
| const std::weak_ptr<const ContextVK>& context); |
| |
| std::shared_ptr<CommandEncoderVK> Create(); |
| |
| void SetLabel(const std::string& label); |
| |
| private: |
| std::weak_ptr<const ContextVK> context_; |
| std::optional<std::string> label_; |
| |
| CommandEncoderFactoryVK(const CommandEncoderFactoryVK&) = delete; |
| |
| CommandEncoderFactoryVK& operator=(const CommandEncoderFactoryVK&) = delete; |
| }; |
| |
| class CommandEncoderVK { |
| public: |
| using SubmitCallback = std::function<void(bool)>; |
| |
| // Visible for testing. |
| CommandEncoderVK(std::weak_ptr<const DeviceHolder> device_holder, |
| std::shared_ptr<TrackedObjectsVK> tracked_objects, |
| const std::shared_ptr<QueueVK>& queue, |
| std::shared_ptr<FenceWaiterVK> fence_waiter); |
| |
| ~CommandEncoderVK(); |
| |
| bool IsValid() const; |
| |
| bool Submit(SubmitCallback callback = {}); |
| |
| bool Track(std::shared_ptr<SharedObjectVK> object); |
| |
| bool Track(std::shared_ptr<const Buffer> buffer); |
| |
| bool IsTracking(const std::shared_ptr<const Buffer>& texture) const; |
| |
| bool Track(const std::shared_ptr<const Texture>& texture); |
| |
| bool IsTracking(const std::shared_ptr<const Texture>& texture) const; |
| |
| bool Track(std::shared_ptr<const TextureSourceVK> texture); |
| |
| vk::CommandBuffer GetCommandBuffer() const; |
| |
| void PushDebugGroup(const char* label) const; |
| |
| void PopDebugGroup() const; |
| |
| void InsertDebugMarker(const char* label) const; |
| |
| fml::StatusOr<std::vector<vk::DescriptorSet>> AllocateDescriptorSets( |
| uint32_t buffer_count, |
| uint32_t sampler_count, |
| uint32_t subpass_count, |
| const std::vector<vk::DescriptorSetLayout>& layouts); |
| |
| private: |
| friend class ContextVK; |
| |
| std::weak_ptr<const DeviceHolder> device_holder_; |
| std::shared_ptr<TrackedObjectsVK> tracked_objects_; |
| std::shared_ptr<QueueVK> queue_; |
| const std::shared_ptr<FenceWaiterVK> fence_waiter_; |
| bool is_valid_ = true; |
| |
| void Reset(); |
| |
| CommandEncoderVK(const CommandEncoderVK&) = delete; |
| |
| CommandEncoderVK& operator=(const CommandEncoderVK&) = delete; |
| }; |
| |
| } // namespace impeller |