blob: 4b691c8366ec44b59dd0cbf6cdab2800e74548df [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include <memory>
#include "flutter/fml/concurrent_message_loop.h"
#include "flutter/fml/macros.h"
#include "flutter/fml/mapping.h"
#include "flutter/fml/unique_fd.h"
#include "impeller/base/backend_cast.h"
#include "impeller/core/formats.h"
#include "impeller/renderer/backend/vulkan/device_holder.h"
#include "impeller/renderer/backend/vulkan/pipeline_library_vk.h"
#include "impeller/renderer/backend/vulkan/queue_vk.h"
#include "impeller/renderer/backend/vulkan/sampler_library_vk.h"
#include "impeller/renderer/backend/vulkan/shader_library_vk.h"
#include "impeller/renderer/backend/vulkan/swapchain_vk.h"
#include "impeller/renderer/backend/vulkan/vk.h"
#include "impeller/renderer/capabilities.h"
#include "impeller/renderer/context.h"
#include "impeller/renderer/surface.h"
namespace impeller {
bool HasValidationLayers();
class CommandEncoderVK;
class DebugReportVK;
class FenceWaiterVK;
class ContextVK final : public Context,
public BackendCast<ContextVK, Context>,
public std::enable_shared_from_this<ContextVK> {
public:
struct Settings {
PFN_vkGetInstanceProcAddr proc_address_callback = nullptr;
std::vector<std::shared_ptr<fml::Mapping>> shader_libraries_data;
fml::UniqueFD cache_directory;
std::shared_ptr<fml::ConcurrentTaskRunner> worker_task_runner;
bool enable_validation = false;
Settings() = default;
Settings(Settings&&) = default;
};
static std::shared_ptr<ContextVK> Create(Settings settings);
uint64_t GetHash() const { return hash_; }
// |Context|
~ContextVK() override;
// |Context|
std::string DescribeGpuModel() const override;
// |Context|
bool IsValid() const override;
// |Context|
std::shared_ptr<Allocator> GetResourceAllocator() const override;
// |Context|
std::shared_ptr<ShaderLibrary> GetShaderLibrary() const override;
// |Context|
std::shared_ptr<SamplerLibrary> GetSamplerLibrary() const override;
// |Context|
std::shared_ptr<PipelineLibrary> GetPipelineLibrary() const override;
// |Context|
std::shared_ptr<CommandBuffer> CreateCommandBuffer() const override;
// |Context|
const std::shared_ptr<const Capabilities>& GetCapabilities() const override;
template <typename T>
bool SetDebugName(T handle, std::string_view label) const {
return SetDebugName(GetDevice(), handle, label);
}
template <typename T>
static bool SetDebugName(const vk::Device& device,
T handle,
std::string_view label) {
if (!HasValidationLayers()) {
// No-op if validation layers are not enabled.
return true;
}
auto c_handle = static_cast<typename T::CType>(handle);
vk::DebugUtilsObjectNameInfoEXT info;
info.objectType = T::objectType;
info.pObjectName = label.data();
info.objectHandle = reinterpret_cast<decltype(info.objectHandle)>(c_handle);
if (device.setDebugUtilsObjectNameEXT(info) != vk::Result::eSuccess) {
VALIDATION_LOG << "Unable to set debug name: " << label;
return false;
}
return true;
}
std::shared_ptr<DeviceHolder> GetDeviceHolder() const {
return device_holder_;
}
vk::Instance GetInstance() const;
const vk::Device& GetDevice() const;
const std::shared_ptr<fml::ConcurrentTaskRunner>
GetConcurrentWorkerTaskRunner() const;
[[nodiscard]] bool SetWindowSurface(vk::UniqueSurfaceKHR surface);
std::unique_ptr<Surface> AcquireNextSurface();
#ifdef FML_OS_ANDROID
vk::UniqueSurfaceKHR CreateAndroidSurface(ANativeWindow* window) const;
#endif // FML_OS_ANDROID
const std::shared_ptr<QueueVK>& GetGraphicsQueue() const;
vk::PhysicalDevice GetPhysicalDevice() const;
std::shared_ptr<FenceWaiterVK> GetFenceWaiter() const;
private:
struct DeviceHolderImpl : public DeviceHolder {
// |DeviceHolder|
const vk::Device& GetDevice() const override { return device.get(); }
// |DeviceHolder|
const vk::PhysicalDevice& GetPhysicalDevice() const override {
return physical_device;
}
vk::UniqueInstance instance;
vk::PhysicalDevice physical_device;
vk::UniqueDevice device;
};
std::shared_ptr<DeviceHolderImpl> device_holder_;
std::unique_ptr<DebugReportVK> debug_report_;
std::shared_ptr<Allocator> allocator_;
std::shared_ptr<ShaderLibraryVK> shader_library_;
std::shared_ptr<SamplerLibraryVK> sampler_library_;
std::shared_ptr<PipelineLibraryVK> pipeline_library_;
QueuesVK queues_;
std::shared_ptr<SwapchainVK> swapchain_;
std::shared_ptr<const Capabilities> device_capabilities_;
std::shared_ptr<FenceWaiterVK> fence_waiter_;
std::string device_name_;
std::shared_ptr<fml::ConcurrentTaskRunner> worker_task_runner_;
const uint64_t hash_;
bool is_valid_ = false;
ContextVK();
void Setup(Settings settings);
std::unique_ptr<CommandEncoderVK> CreateGraphicsCommandEncoder() const;
FML_DISALLOW_COPY_AND_ASSIGN(ContextVK);
};
} // namespace impeller