| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/shell/gpu/gpu_surface_metal_skia.h" |
| |
| #import <Metal/Metal.h> |
| #import <QuartzCore/QuartzCore.h> |
| |
| #include <utility> |
| |
| #include "flutter/common/graphics/persistent_cache.h" |
| #include "flutter/fml/make_copyable.h" |
| #include "flutter/fml/platform/darwin/cf_utils.h" |
| #include "flutter/fml/platform/darwin/scoped_nsobject.h" |
| #include "flutter/fml/trace_event.h" |
| #include "flutter/shell/gpu/gpu_surface_metal_delegate.h" |
| #include "third_party/skia/include/core/SkCanvas.h" |
| #include "third_party/skia/include/core/SkColorSpace.h" |
| #include "third_party/skia/include/core/SkColorType.h" |
| #include "third_party/skia/include/core/SkMatrix.h" |
| #include "third_party/skia/include/core/SkRect.h" |
| #include "third_party/skia/include/core/SkRefCnt.h" |
| #include "third_party/skia/include/core/SkSize.h" |
| #include "third_party/skia/include/core/SkSurface.h" |
| #include "third_party/skia/include/core/SkSurfaceProps.h" |
| #include "third_party/skia/include/gpu/GrBackendSurface.h" |
| #include "third_party/skia/include/ports/SkCFObject.h" |
| |
| static_assert(!__has_feature(objc_arc), "ARC must be disabled."); |
| |
| namespace flutter { |
| |
| namespace { |
| sk_sp<SkSurface> CreateSurfaceFromMetalTexture(GrDirectContext* context, |
| id<MTLTexture> texture, |
| GrSurfaceOrigin origin, |
| MsaaSampleCount sample_cnt, |
| SkColorType color_type, |
| sk_sp<SkColorSpace> color_space, |
| const SkSurfaceProps* props) { |
| GrMtlTextureInfo info; |
| info.fTexture.reset([texture retain]); |
| GrBackendTexture backend_texture(texture.width, texture.height, GrMipmapped::kNo, info); |
| return SkSurface::MakeFromBackendTexture(context, backend_texture, origin, |
| static_cast<int>(sample_cnt), color_type, |
| std::move(color_space), props); |
| } |
| } // namespace |
| |
| GPUSurfaceMetalSkia::GPUSurfaceMetalSkia(GPUSurfaceMetalDelegate* delegate, |
| sk_sp<GrDirectContext> context, |
| MsaaSampleCount msaa_samples, |
| bool render_to_surface) |
| : delegate_(delegate), |
| render_target_type_(delegate->GetRenderTargetType()), |
| context_(std::move(context)), |
| msaa_samples_(msaa_samples), |
| render_to_surface_(render_to_surface) { |
| // If this preference is explicitly set, we allow for disabling partial repaint. |
| NSNumber* disablePartialRepaint = |
| [[NSBundle mainBundle] objectForInfoDictionaryKey:@"FLTDisablePartialRepaint"]; |
| if (disablePartialRepaint != nil) { |
| disable_partial_repaint_ = disablePartialRepaint.boolValue; |
| } |
| } |
| |
| GPUSurfaceMetalSkia::~GPUSurfaceMetalSkia() = default; |
| |
| // |Surface| |
| bool GPUSurfaceMetalSkia::IsValid() { |
| return context_ != nullptr; |
| } |
| |
| void GPUSurfaceMetalSkia::PrecompileKnownSkSLsIfNecessary() { |
| auto* current_context = GetContext(); |
| if (current_context == precompiled_sksl_context_) { |
| // Known SkSLs have already been prepared in this context. |
| return; |
| } |
| precompiled_sksl_context_ = current_context; |
| flutter::PersistentCache::GetCacheForProcess()->PrecompileKnownSkSLs(precompiled_sksl_context_); |
| } |
| |
| // |Surface| |
| std::unique_ptr<SurfaceFrame> GPUSurfaceMetalSkia::AcquireFrame(const SkISize& frame_size) { |
| if (!IsValid()) { |
| FML_LOG(ERROR) << "Metal surface was invalid."; |
| return nullptr; |
| } |
| |
| if (frame_size.isEmpty()) { |
| FML_LOG(ERROR) << "Metal surface was asked for an empty frame."; |
| return nullptr; |
| } |
| |
| if (!render_to_surface_) { |
| return std::make_unique<SurfaceFrame>( |
| nullptr, SurfaceFrame::FramebufferInfo(), |
| [](const SurfaceFrame& surface_frame, SkCanvas* canvas) { return true; }, frame_size); |
| } |
| |
| PrecompileKnownSkSLsIfNecessary(); |
| |
| switch (render_target_type_) { |
| case MTLRenderTargetType::kCAMetalLayer: |
| return AcquireFrameFromCAMetalLayer(frame_size); |
| case MTLRenderTargetType::kMTLTexture: |
| return AcquireFrameFromMTLTexture(frame_size); |
| default: |
| FML_CHECK(false) << "Unknown MTLRenderTargetType type."; |
| } |
| |
| return nullptr; |
| } |
| |
| std::unique_ptr<SurfaceFrame> GPUSurfaceMetalSkia::AcquireFrameFromCAMetalLayer( |
| const SkISize& frame_info) { |
| auto layer = delegate_->GetCAMetalLayer(frame_info); |
| if (!layer) { |
| FML_LOG(ERROR) << "Invalid CAMetalLayer given by the embedder."; |
| return nullptr; |
| } |
| |
| auto* mtl_layer = (CAMetalLayer*)layer; |
| // Get the drawable eagerly, we will need texture object to identify target framebuffer |
| fml::scoped_nsprotocol<id<CAMetalDrawable>> drawable( |
| reinterpret_cast<id<CAMetalDrawable>>([[mtl_layer nextDrawable] retain])); |
| |
| if (!drawable.get()) { |
| FML_LOG(ERROR) << "Could not obtain drawable from the metal layer."; |
| return nullptr; |
| } |
| |
| auto surface = CreateSurfaceFromMetalTexture(context_.get(), drawable.get().texture, |
| kTopLeft_GrSurfaceOrigin, // origin |
| msaa_samples_, // sample count |
| kBGRA_8888_SkColorType, // color type |
| nullptr, // colorspace |
| nullptr // surface properties |
| ); |
| |
| if (!surface) { |
| FML_LOG(ERROR) << "Could not create the SkSurface from the CAMetalLayer."; |
| return nullptr; |
| } |
| |
| auto submit_callback = [this, drawable](const SurfaceFrame& surface_frame, |
| SkCanvas* canvas) -> bool { |
| TRACE_EVENT0("flutter", "GPUSurfaceMetal::Submit"); |
| if (canvas == nullptr) { |
| FML_DLOG(ERROR) << "Canvas not available."; |
| return false; |
| } |
| |
| { |
| TRACE_EVENT0("flutter", "SkCanvas::Flush"); |
| canvas->flush(); |
| } |
| |
| if (!disable_partial_repaint_) { |
| uintptr_t texture = reinterpret_cast<uintptr_t>(drawable.get().texture); |
| for (auto& entry : damage_) { |
| if (entry.first != texture) { |
| // Accumulate damage for other framebuffers |
| if (surface_frame.submit_info().frame_damage) { |
| entry.second.join(*surface_frame.submit_info().frame_damage); |
| } |
| } |
| } |
| // Reset accumulated damage for current framebuffer |
| damage_[texture] = SkIRect::MakeEmpty(); |
| } |
| |
| return delegate_->PresentDrawable(drawable); |
| }; |
| |
| SurfaceFrame::FramebufferInfo framebuffer_info; |
| framebuffer_info.supports_readback = true; |
| |
| if (!disable_partial_repaint_) { |
| // Provide accumulated damage to rasterizer (area in current framebuffer that lags behind |
| // front buffer) |
| uintptr_t texture = reinterpret_cast<uintptr_t>(drawable.get().texture); |
| auto i = damage_.find(texture); |
| if (i != damage_.end()) { |
| framebuffer_info.existing_damage = i->second; |
| } |
| framebuffer_info.supports_partial_repaint = true; |
| } |
| |
| return std::make_unique<SurfaceFrame>(std::move(surface), framebuffer_info, submit_callback, |
| frame_info); |
| } |
| |
| std::unique_ptr<SurfaceFrame> GPUSurfaceMetalSkia::AcquireFrameFromMTLTexture( |
| const SkISize& frame_info) { |
| GPUMTLTextureInfo texture = delegate_->GetMTLTexture(frame_info); |
| id<MTLTexture> mtl_texture = (id<MTLTexture>)(texture.texture); |
| |
| if (!mtl_texture) { |
| FML_LOG(ERROR) << "Invalid MTLTexture given by the embedder."; |
| return nullptr; |
| } |
| |
| sk_sp<SkSurface> surface = |
| CreateSurfaceFromMetalTexture(context_.get(), mtl_texture, kTopLeft_GrSurfaceOrigin, |
| msaa_samples_, kBGRA_8888_SkColorType, nullptr, nullptr); |
| |
| if (!surface) { |
| FML_LOG(ERROR) << "Could not create the SkSurface from the metal texture."; |
| return nullptr; |
| } |
| |
| auto submit_callback = [texture = texture, delegate = delegate_]( |
| const SurfaceFrame& surface_frame, SkCanvas* canvas) -> bool { |
| TRACE_EVENT0("flutter", "GPUSurfaceMetal::PresentTexture"); |
| if (canvas == nullptr) { |
| FML_DLOG(ERROR) << "Canvas not available."; |
| return false; |
| } |
| |
| { |
| TRACE_EVENT0("flutter", "SkCanvas::Flush"); |
| canvas->flush(); |
| } |
| |
| return delegate->PresentTexture(texture); |
| }; |
| |
| SurfaceFrame::FramebufferInfo framebuffer_info; |
| framebuffer_info.supports_readback = true; |
| |
| return std::make_unique<SurfaceFrame>(std::move(surface), framebuffer_info, submit_callback, |
| frame_info); |
| } |
| |
| // |Surface| |
| SkMatrix GPUSurfaceMetalSkia::GetRootTransformation() const { |
| // This backend does not currently support root surface transformations. Just |
| // return identity. |
| return {}; |
| } |
| |
| // |Surface| |
| GrDirectContext* GPUSurfaceMetalSkia::GetContext() { |
| return context_.get(); |
| } |
| |
| // |Surface| |
| std::unique_ptr<GLContextResult> GPUSurfaceMetalSkia::MakeRenderContextCurrent() { |
| // A context may either be necessary to render to the surface or to snapshot an offscreen |
| // surface. Either way, SkSL precompilation must be attempted. |
| PrecompileKnownSkSLsIfNecessary(); |
| |
| // This backend has no such concept. |
| return std::make_unique<GLContextDefaultResult>(true); |
| } |
| |
| bool GPUSurfaceMetalSkia::AllowsDrawingWhenGpuDisabled() const { |
| return delegate_->AllowsDrawingWhenGpuDisabled(); |
| } |
| |
| } // namespace flutter |