|  | // Copyright (c) 2008, Google Inc. | 
|  | // All rights reserved. | 
|  | // | 
|  | // Redistribution and use in source and binary forms, with or without | 
|  | // modification, are permitted provided that the following conditions are | 
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|  | // | 
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|  | // in the documentation and/or other materials provided with the | 
|  | // distribution. | 
|  | //     * Neither the name of Google Inc. nor the names of its | 
|  | // contributors may be used to endorse or promote products derived from | 
|  | // this software without specific prior written permission. | 
|  | // | 
|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
|  | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
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|  | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  | // | 
|  | // --- | 
|  | // Produces a stack trace for Windows.  Normally, one could use | 
|  | // stacktrace_x86-inl.h or stacktrace_x86_64-inl.h -- and indeed, that | 
|  | // should work for binaries compiled using MSVC in "debug" mode. | 
|  | // However, in "release" mode, Windows uses frame-pointer | 
|  | // optimization, which makes getting a stack trace very difficult. | 
|  | // | 
|  | // There are several approaches one can take.  One is to use Windows | 
|  | // intrinsics like StackWalk64.  These can work, but have restrictions | 
|  | // on how successful they can be.  Another attempt is to write a | 
|  | // version of stacktrace_x86-inl.h that has heuristic support for | 
|  | // dealing with FPO, similar to what WinDbg does (see | 
|  | // http://www.nynaeve.net/?p=97). | 
|  | // | 
|  | // The solution we've ended up doing is to call the undocumented | 
|  | // windows function RtlCaptureStackBackTrace, which probably doesn't | 
|  | // work with FPO but at least is fast, and doesn't require a symbol | 
|  | // server. | 
|  | // | 
|  | // This code is inspired by a patch from David Vitek: | 
|  | //   http://code.google.com/p/gperftools/issues/detail?id=83 | 
|  |  | 
|  | #ifndef BASE_STACKTRACE_WIN32_INL_H_ | 
|  | #define BASE_STACKTRACE_WIN32_INL_H_ | 
|  | // Note: this file is included into stacktrace.cc more than once. | 
|  | // Anything that should only be defined once should be here: | 
|  |  | 
|  | #include "config.h" | 
|  | #include <windows.h>    // for GetProcAddress and GetModuleHandle | 
|  | #include <assert.h> | 
|  |  | 
|  | typedef USHORT NTAPI RtlCaptureStackBackTrace_Function( | 
|  | IN ULONG frames_to_skip, | 
|  | IN ULONG frames_to_capture, | 
|  | OUT PVOID *backtrace, | 
|  | OUT PULONG backtrace_hash); | 
|  |  | 
|  | // Load the function we need at static init time, where we don't have | 
|  | // to worry about someone else holding the loader's lock. | 
|  | static RtlCaptureStackBackTrace_Function* const RtlCaptureStackBackTrace_fn = | 
|  | (RtlCaptureStackBackTrace_Function*) | 
|  | GetProcAddress(GetModuleHandleA("ntdll.dll"), "RtlCaptureStackBackTrace"); | 
|  |  | 
|  | PERFTOOLS_DLL_DECL int GetStackTrace(void** result, int max_depth, | 
|  | int skip_count) { | 
|  | if (!RtlCaptureStackBackTrace_fn) { | 
|  | // TODO(csilvers): should we log an error here? | 
|  | return 0;     // can't find a stacktrace with no function to call | 
|  | } | 
|  | return (int)RtlCaptureStackBackTrace_fn(skip_count + 2, max_depth, | 
|  | result, 0); | 
|  | } | 
|  |  | 
|  | PERFTOOLS_DLL_DECL int GetStackFrames(void** /* pcs */, | 
|  | int* /* sizes */, | 
|  | int /* max_depth */, | 
|  | int /* skip_count */) { | 
|  | assert(0 == "Not yet implemented"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | #endif  // BASE_STACKTRACE_WIN32_INL_H_ |