// Copyright 2013 The Flutter Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
#pragma once | |
#include <array> | |
#include <memory> | |
#include "flutter/fml/mapping.h" | |
#include "impeller/scene/importer/scene_flatbuffers.h" | |
namespace impeller { | |
namespace scene { | |
namespace importer { | |
bool ParseGLTF(const fml::Mapping& source_mapping, fb::SceneT& out_scene); | |
} | |
} // namespace scene | |
} // namespace impeller |