| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_COMPOSITOR_SOFTWARE_H_ |
| #define FLUTTER_SHELL_PLATFORM_WINDOWS_COMPOSITOR_SOFTWARE_H_ |
| |
| #include "flutter/fml/macros.h" |
| #include "flutter/shell/platform/embedder/embedder.h" |
| #include "flutter/shell/platform/windows/compositor.h" |
| #include "flutter/shell/platform/windows/flutter_windows_engine.h" |
| |
| namespace flutter { |
| |
| // Enables the Flutter engine to render content on Windows using software |
| // rasterization and bitmaps. |
| class CompositorSoftware : public Compositor { |
| public: |
| CompositorSoftware(); |
| |
| /// |Compositor| |
| bool CreateBackingStore(const FlutterBackingStoreConfig& config, |
| FlutterBackingStore* result) override; |
| /// |Compositor| |
| bool CollectBackingStore(const FlutterBackingStore* store) override; |
| |
| /// |Compositor| |
| bool Present(FlutterWindowsView* view, |
| const FlutterLayer** layers, |
| size_t layers_count) override; |
| |
| private: |
| FML_DISALLOW_COPY_AND_ASSIGN(CompositorSoftware); |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_SHELL_PLATFORM_WINDOWS_COMPOSITOR_SOFTWARE_H_ |