| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_ALLOCATOR_MTL_H_ |
| #define FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_ALLOCATOR_MTL_H_ |
| |
| #include <Metal/Metal.h> |
| |
| #include "flutter/fml/macros.h" |
| #include "impeller/core/allocator.h" |
| |
| namespace impeller { |
| |
| class AllocatorMTL final : public Allocator { |
| public: |
| AllocatorMTL(); |
| |
| // |Allocator| |
| ~AllocatorMTL() override; |
| |
| private: |
| friend class ContextMTL; |
| |
| id<MTLDevice> device_; |
| std::string allocator_label_; |
| bool supports_memoryless_targets_ = false; |
| bool supports_uma_ = false; |
| bool is_valid_ = false; |
| ISize max_texture_supported_; |
| |
| AllocatorMTL(id<MTLDevice> device, std::string label); |
| |
| // |Allocator| |
| bool IsValid() const; |
| |
| // |Allocator| |
| std::shared_ptr<DeviceBuffer> OnCreateBuffer( |
| const DeviceBufferDescriptor& desc) override; |
| |
| // |Allocator| |
| std::shared_ptr<Texture> OnCreateTexture( |
| const TextureDescriptor& desc) override; |
| |
| // |Allocator| |
| uint16_t MinimumBytesPerRow(PixelFormat format) const override; |
| |
| // |Allocator| |
| ISize GetMaxTextureSizeSupported() const override; |
| |
| AllocatorMTL(const AllocatorMTL&) = delete; |
| |
| AllocatorMTL& operator=(const AllocatorMTL&) = delete; |
| }; |
| |
| } // namespace impeller |
| |
| #endif // FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_ALLOCATOR_MTL_H_ |