| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_FLOW_LAYERS_LAYER_H_ |
| #define FLUTTER_FLOW_LAYERS_LAYER_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "flutter/flow/instrumentation.h" |
| #include "flutter/flow/raster_cache.h" |
| #include "flutter/flow/texture.h" |
| #include "flutter/glue/trace_event.h" |
| #include "lib/fxl/build_config.h" |
| #include "lib/fxl/logging.h" |
| #include "lib/fxl/macros.h" |
| #include "third_party/skia/include/core/SkCanvas.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "third_party/skia/include/core/SkColorFilter.h" |
| #include "third_party/skia/include/core/SkMatrix.h" |
| #include "third_party/skia/include/core/SkPath.h" |
| #include "third_party/skia/include/core/SkPicture.h" |
| #include "third_party/skia/include/core/SkRRect.h" |
| #include "third_party/skia/include/core/SkRect.h" |
| |
| #if defined(OS_FUCHSIA) |
| |
| #include "flutter/flow/scene_update_context.h" //nogncheck |
| #include "lib/ui/scenic/client/resources.h" //nogncheck |
| #include "lib/ui/scenic/client/session.h" //nogncheck |
| |
| #endif // defined(OS_FUCHSIA) |
| |
| namespace flow { |
| |
| class ContainerLayer; |
| |
| // Represents a single composited layer. Created on the UI thread but then |
| // subquently used on the Rasterizer thread. |
| class Layer { |
| public: |
| Layer(); |
| virtual ~Layer(); |
| |
| struct PrerollContext { |
| #if defined(OS_FUCHSIA) |
| scenic::Metrics* metrics = nullptr; |
| #endif |
| RasterCache* raster_cache; |
| GrContext* gr_context; |
| SkColorSpace* dst_color_space; |
| SkRect child_paint_bounds; |
| }; |
| |
| virtual void Preroll(PrerollContext* context, const SkMatrix& matrix); |
| |
| struct PaintContext { |
| SkCanvas& canvas; |
| const Stopwatch& frame_time; |
| const Stopwatch& engine_time; |
| const CounterValues& memory_usage; |
| TextureRegistry& texture_registry; |
| const bool checkerboard_offscreen_layers; |
| }; |
| |
| // Calls SkCanvas::saveLayer and restores the layer upon destruction. Also |
| // draws a checkerboard over the layer if that is enabled in the PaintContext. |
| class AutoSaveLayer { |
| public: |
| AutoSaveLayer(const PaintContext& paint_context, |
| const SkRect& bounds, |
| const SkPaint* paint); |
| |
| AutoSaveLayer(const PaintContext& paint_context, |
| const SkCanvas::SaveLayerRec& layer_rec); |
| |
| ~AutoSaveLayer(); |
| |
| private: |
| const PaintContext& paint_context_; |
| const SkRect bounds_; |
| }; |
| |
| virtual void Paint(PaintContext& context) const = 0; |
| |
| #if defined(OS_FUCHSIA) |
| // Updates the system composited scene. |
| virtual void UpdateScene(SceneUpdateContext& context); |
| #endif |
| |
| ContainerLayer* parent() const { return parent_; } |
| |
| void set_parent(ContainerLayer* parent) { parent_ = parent; } |
| |
| bool needs_system_composite() const { return needs_system_composite_; } |
| void set_needs_system_composite(bool value) { |
| needs_system_composite_ = value; |
| } |
| |
| const SkRect& paint_bounds() const { return paint_bounds_; } |
| |
| // This must be set by the time Preroll() returns otherwise the layer will |
| // be assumed to have empty paint bounds (paints no content). |
| void set_paint_bounds(const SkRect& paint_bounds) { |
| paint_bounds_ = paint_bounds; |
| } |
| |
| bool needs_painting() const { return !paint_bounds_.isEmpty(); } |
| |
| private: |
| ContainerLayer* parent_; |
| bool needs_system_composite_; |
| SkRect paint_bounds_; |
| |
| FXL_DISALLOW_COPY_AND_ASSIGN(Layer); |
| }; |
| |
| } // namespace flow |
| |
| #endif // FLUTTER_FLOW_LAYERS_LAYER_H_ |