blob: adfaea7fb0da050311496da61581bab11baa1505 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/platform/darwin/common/platform_mac.h"
#include <Foundation/Foundation.h>
#include "flutter/common/threads.h"
#include "flutter/fml/trace_event.h"
#include "flutter/runtime/start_up.h"
#include "flutter/shell/common/shell.h"
#include "flutter/shell/common/switches.h"
#include "flutter/shell/common/tracing_controller.h"
#include "flutter/sky/engine/wtf/MakeUnique.h"
#include "lib/fxl/command_line.h"
#include "lib/fxl/strings/string_view.h"
#include "third_party/dart/runtime/include/dart_tools_api.h"
namespace shell {
static fxl::CommandLine InitializedCommandLine() {
std::vector<std::string> args_vector;
for (NSString* arg in [NSProcessInfo processInfo].arguments) {
args_vector.emplace_back(arg.UTF8String);
}
return fxl::CommandLineFromIterators(args_vector.begin(), args_vector.end());
}
class EmbedderState {
public:
EmbedderState(std::string icu_data_path, std::string application_library_path) {
#if TARGET_OS_IPHONE
// This calls crashes on MacOS because we haven't run Dart_Initialize yet.
// See https://github.com/flutter/flutter/issues/4006
blink::engine_main_enter_ts = Dart_TimelineGetMicros();
#endif
FXL_DCHECK([NSThread isMainThread])
<< "Embedder initialization must occur on the main platform thread";
auto command_line = InitializedCommandLine();
// This is about as early as tracing of any kind can start. Add an instant
// marker that can be used as a reference for startup.
TRACE_EVENT_INSTANT0("flutter", "main");
shell::Shell::InitStandalone(std::move(command_line), icu_data_path, application_library_path);
}
~EmbedderState() {}
private:
FXL_DISALLOW_COPY_AND_ASSIGN(EmbedderState);
};
void PlatformMacMain(std::string icu_data_path, std::string application_library_path) {
static std::unique_ptr<EmbedderState> g_embedder;
static std::once_flag once_main;
std::call_once(once_main, [&]() {
g_embedder = WTF::MakeUnique<EmbedderState>(icu_data_path, application_library_path);
});
}
static bool FlagsValidForCommandLineLaunch(const std::string& bundle_path,
const std::string& main,
const std::string& packages) {
if (main.empty() || packages.empty() || bundle_path.empty()) {
return false;
}
// Ensure that the paths exists. This catches cases where the user has
// successfully launched the application from the tooling but has since moved
// the source files on disk and is launching again directly.
NSFileManager* manager = [NSFileManager defaultManager];
if (![manager fileExistsAtPath:@(main.c_str())]) {
return false;
}
if (![manager fileExistsAtPath:@(packages.c_str())]) {
return false;
}
if (![manager fileExistsAtPath:@(bundle_path.c_str())]) {
return false;
}
return true;
}
static std::string ResolveCommandLineLaunchFlag(const fxl::StringView name) {
const auto& command_line = shell::Shell::Shared().GetCommandLine();
std::string command_line_option;
if (command_line.GetOptionValue(name, &command_line_option)) {
return command_line_option;
}
const char* saved_default =
[[NSUserDefaults standardUserDefaults] stringForKey:@(name.data())].UTF8String;
if (saved_default != NULL) {
return saved_default;
}
return "";
}
bool AttemptLaunchFromCommandLineSwitches(Engine* engine) {
NSUserDefaults* defaults = [NSUserDefaults standardUserDefaults];
const auto& command_line = shell::Shell::Shared().GetCommandLine();
if (command_line.HasOption(FlagForSwitch(Switch::FlutterAssetsDir)) ||
command_line.HasOption(FlagForSwitch(Switch::MainDartFile)) ||
command_line.HasOption(FlagForSwitch(Switch::Packages))) {
// The main dart file, Flutter assets directory and the package root must be
// specified in one go. We dont want to end up in a situation where we take
// one value from the command line and the others from user defaults. In
// case, any new flags are specified, forget about all the old ones.
[defaults removeObjectForKey:@(FlagForSwitch(Switch::FlutterAssetsDir).data())];
[defaults removeObjectForKey:@(FlagForSwitch(Switch::MainDartFile).data())];
[defaults removeObjectForKey:@(FlagForSwitch(Switch::Packages).data())];
[defaults synchronize];
}
std::string bundle_path = ResolveCommandLineLaunchFlag(FlagForSwitch(Switch::FlutterAssetsDir));
std::string main = ResolveCommandLineLaunchFlag(FlagForSwitch(Switch::MainDartFile));
std::string packages = ResolveCommandLineLaunchFlag(FlagForSwitch(Switch::Packages));
if (!FlagsValidForCommandLineLaunch(bundle_path, main, packages)) {
return false;
}
// Save the newly resolved dart main file and the package root to user
// defaults so that the next time the user launches the application in the
// simulator without the tooling, the application boots up.
[defaults setObject:@(bundle_path.c_str())
forKey:@(FlagForSwitch(Switch::FlutterAssetsDir).data())];
[defaults setObject:@(main.c_str()) forKey:@(FlagForSwitch(Switch::MainDartFile).data())];
[defaults setObject:@(packages.c_str()) forKey:@(FlagForSwitch(Switch::Packages).data())];
[defaults synchronize];
blink::Threads::UI()->PostTask([ engine = engine->GetWeakPtr(), bundle_path, main, packages ] {
if (engine)
engine->RunBundleAndSource(bundle_path, main, packages);
});
return true;
}
} // namespace shell