| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_LIB_UI_PAINTING_IMAGE_DECODER_H_ |
| #define FLUTTER_LIB_UI_PAINTING_IMAGE_DECODER_H_ |
| |
| #include <memory> |
| |
| #include "flutter/common/settings.h" |
| #include "flutter/common/task_runners.h" |
| #include "flutter/display_list/display_list_image.h" |
| #include "flutter/fml/concurrent_message_loop.h" |
| #include "flutter/lib/ui/io_manager.h" |
| #include "flutter/lib/ui/painting/image_descriptor.h" |
| |
| namespace flutter { |
| |
| // An object that coordinates image decompression and texture upload across |
| // multiple threads/components in the shell. This object must be created, |
| // accessed and collected on the UI thread (typically the engine or its runtime |
| // controller). None of the expensive operations performed by this component |
| // occur in a frame pipeline. |
| class ImageDecoder { |
| public: |
| static std::unique_ptr<ImageDecoder> Make( |
| const Settings& settings, |
| const TaskRunners& runners, |
| std::shared_ptr<fml::ConcurrentTaskRunner> concurrent_task_runner, |
| fml::WeakPtr<IOManager> io_manager); |
| |
| virtual ~ImageDecoder(); |
| |
| using ImageResult = std::function<void(sk_sp<DlImage>)>; |
| |
| // Takes an image descriptor and returns a handle to a texture resident on the |
| // GPU. All image decompression and resizes are done on a worker thread |
| // concurrently. Texture upload is done on the IO thread and the result |
| // returned back on the UI thread. On error, the texture is null but the |
| // callback is guaranteed to return on the UI thread. |
| virtual void Decode(fml::RefPtr<ImageDescriptor> descriptor, |
| uint32_t target_width, |
| uint32_t target_height, |
| const ImageResult& result) = 0; |
| |
| fml::WeakPtr<ImageDecoder> GetWeakPtr() const; |
| |
| protected: |
| TaskRunners runners_; |
| std::shared_ptr<fml::ConcurrentTaskRunner> concurrent_task_runner_; |
| fml::WeakPtr<IOManager> io_manager_; |
| |
| ImageDecoder( |
| const TaskRunners& runners, |
| std::shared_ptr<fml::ConcurrentTaskRunner> concurrent_task_runner, |
| fml::WeakPtr<IOManager> io_manager); |
| |
| private: |
| fml::WeakPtrFactory<ImageDecoder> weak_factory_; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(ImageDecoder); |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_LIB_UI_PAINTING_IMAGE_DECODER_H_ |