blob: 7fdf5caf924be5d2ef329a81a6c66b9f2a2401e3 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "impeller/renderer/backend/vulkan/texture_source_vk.h"
namespace impeller {
TextureSourceVK::TextureSourceVK(TextureDescriptor desc) : desc_(desc) {}
TextureSourceVK::~TextureSourceVK() = default;
const TextureDescriptor& TextureSourceVK::GetTextureDescriptor() const {
return desc_;
}
std::shared_ptr<YUVConversionVK> TextureSourceVK::GetYUVConversion() const {
return nullptr;
}
vk::ImageLayout TextureSourceVK::GetLayout() const {
ReaderLock lock(layout_mutex_);
return layout_;
}
vk::ImageLayout TextureSourceVK::SetLayoutWithoutEncoding(
vk::ImageLayout layout) const {
WriterLock lock(layout_mutex_);
const auto old_layout = layout_;
layout_ = layout;
return old_layout;
}
fml::Status TextureSourceVK::SetLayout(const BarrierVK& barrier) const {
const auto old_layout = SetLayoutWithoutEncoding(barrier.new_layout);
if (barrier.new_layout == old_layout) {
return {};
}
vk::ImageMemoryBarrier image_barrier;
image_barrier.srcAccessMask = barrier.src_access;
image_barrier.dstAccessMask = barrier.dst_access;
image_barrier.oldLayout = old_layout;
image_barrier.newLayout = barrier.new_layout;
image_barrier.image = GetImage();
image_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
image_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
image_barrier.subresourceRange.aspectMask = ToImageAspectFlags(desc_.format);
image_barrier.subresourceRange.baseMipLevel = 0u;
image_barrier.subresourceRange.levelCount = desc_.mip_count;
image_barrier.subresourceRange.baseArrayLayer = 0u;
image_barrier.subresourceRange.layerCount = ToArrayLayerCount(desc_.type);
barrier.cmd_buffer.pipelineBarrier(barrier.src_stage, // src stage
barrier.dst_stage, // dst stage
{}, // dependency flags
nullptr, // memory barriers
nullptr, // buffer barriers
image_barrier // image barriers
);
return {};
}
void TextureSourceVK::SetCachedFramebuffer(
const SharedHandleVK<vk::Framebuffer>& framebuffer) {
framebuffer_ = framebuffer;
}
void TextureSourceVK::SetCachedRenderPass(
const SharedHandleVK<vk::RenderPass>& render_pass) {
render_pass_ = render_pass;
}
SharedHandleVK<vk::Framebuffer> TextureSourceVK::GetCachedFramebuffer() const {
return framebuffer_;
}
SharedHandleVK<vk::RenderPass> TextureSourceVK::GetCachedRenderPass() const {
return render_pass_;
}
} // namespace impeller