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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_RENDERER_POOL_H_
#define FLUTTER_IMPELLER_RENDERER_POOL_H_
#include <cstdint>
#include <memory>
#include <mutex>
namespace impeller {
/// @brief A thread-safe pool with a limited byte size.
/// @tparam T The type that the pool will contain.
template <typename T>
class Pool {
public:
explicit Pool(uint32_t limit_bytes) : limit_bytes_(limit_bytes) {}
std::shared_ptr<T> Grab() {
std::scoped_lock lock(mutex_);
if (pool_.empty()) {
return T::Create();
}
std::shared_ptr<T> result = std::move(pool_.back());
pool_.pop_back();
size_ -= result->GetSize();
return result;
}
void Recycle(std::shared_ptr<T> object) {
std::scoped_lock lock(mutex_);
size_t object_size = object->GetSize();
if (size_ + object_size <= limit_bytes_ &&
object_size < (limit_bytes_ / 2)) {
object->Reset();
size_ += object_size;
pool_.emplace_back(std::move(object));
}
}
uint32_t GetSize() const {
std::scoped_lock lock(mutex_);
return size_;
}
private:
std::vector<std::shared_ptr<T>> pool_;
const uint32_t limit_bytes_;
uint32_t size_ = 0;
// Note: This would perform better as a lockless ring buffer.
mutable std::mutex mutex_;
};
} // namespace impeller
#endif // FLUTTER_IMPELLER_RENDERER_POOL_H_