blob: 0f5e432581332be5836390825db3a1b3426b5294 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#define FML_USED_ON_EMBEDDER
#include <functional>
#include <future>
#include <memory>
#include "flutter/shell/common/animator.h"
#include "flutter/shell/common/shell_test.h"
#include "flutter/shell/common/shell_test_platform_view.h"
#include "flutter/testing/testing.h"
#include "gtest/gtest.h"
namespace flutter {
namespace testing {
TEST_F(ShellTest, VSyncTargetTime) {
// Add native callbacks to listen for window.onBeginFrame
int64_t target_time;
fml::AutoResetWaitableEvent on_target_time_latch;
auto nativeOnBeginFrame = [&on_target_time_latch,
&target_time](Dart_NativeArguments args) {
Dart_Handle exception = nullptr;
target_time =
tonic::DartConverter<int64_t>::FromArguments(args, 0, exception);
on_target_time_latch.Signal();
};
AddNativeCallback("NativeOnBeginFrame",
CREATE_NATIVE_ENTRY(nativeOnBeginFrame));
// Create all te prerequisites for a shell.
ASSERT_FALSE(DartVMRef::IsInstanceRunning());
auto settings = CreateSettingsForFixture();
std::unique_ptr<Shell> shell;
TaskRunners task_runners = GetTaskRunnersForFixture();
// this is not used as we are not using simulated events.
const auto vsync_clock = std::make_shared<ShellTestVsyncClock>();
CreateVsyncWaiter create_vsync_waiter = [&]() {
return static_cast<std::unique_ptr<VsyncWaiter>>(
std::make_unique<ConstantFiringVsyncWaiter>(task_runners));
};
// create a shell with a constant firing vsync waiter.
auto platform_task = std::async(std::launch::async, [&]() {
fml::MessageLoop::EnsureInitializedForCurrentThread();
shell = Shell::Create(
task_runners, settings,
[vsync_clock, &create_vsync_waiter](Shell& shell) {
return ShellTestPlatformView::Create(
shell, shell.GetTaskRunners(), vsync_clock,
std::move(create_vsync_waiter),
ShellTestPlatformView::BackendType::kDefaultBackend, nullptr);
},
[](Shell& shell) {
return std::make_unique<Rasterizer>(
shell, shell.GetTaskRunners(),
shell.GetIsGpuDisabledSyncSwitch());
});
ASSERT_TRUE(DartVMRef::IsInstanceRunning());
auto configuration = RunConfiguration::InferFromSettings(settings);
ASSERT_TRUE(configuration.IsValid());
configuration.SetEntrypoint("onBeginFrameMain");
RunEngine(shell.get(), std::move(configuration));
});
platform_task.wait();
// schedule a frame to trigger window.onBeginFrame
fml::TaskRunner::RunNowOrPostTask(shell->GetTaskRunners().GetUITaskRunner(),
[engine = shell->GetEngine()]() {
if (engine) {
// this implies we can re-use the last
// frame to trigger begin frame rather
// than re-generating the layer tree.
engine->ScheduleFrame(true);
}
});
on_target_time_latch.Wait();
const auto vsync_waiter_target_time =
ConstantFiringVsyncWaiter::frame_target_time;
ASSERT_EQ(vsync_waiter_target_time.ToEpochDelta().ToMicroseconds(),
target_time);
// validate that the latest target time has also been updated.
ASSERT_EQ(GetLatestFrameTargetTime(shell.get()), vsync_waiter_target_time);
// teardown.
DestroyShell(std::move(shell), std::move(task_runners));
ASSERT_FALSE(DartVMRef::IsInstanceRunning());
}
} // namespace testing
} // namespace flutter