blob: 8f0966b6bc896ddc64e659b7403d4a5525ec4a39 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/common/run_configuration.h"
#include <sstream>
#include "flutter/assets/directory_asset_bundle.h"
#include "flutter/fml/file.h"
#include "flutter/fml/unique_fd.h"
#include "flutter/runtime/dart_vm.h"
#include "flutter/shell/common/persistent_cache.h"
namespace flutter {
RunConfiguration RunConfiguration::InferFromSettings(
const Settings& settings,
fml::RefPtr<fml::TaskRunner> io_worker) {
auto asset_manager = std::make_shared<AssetManager>();
if (fml::UniqueFD::traits_type::IsValid(settings.assets_dir)) {
asset_manager->PushBack(std::make_unique<DirectoryAssetBundle>(
fml::Duplicate(settings.assets_dir)));
}
asset_manager->PushBack(
std::make_unique<DirectoryAssetBundle>(fml::OpenDirectory(
settings.assets_path.c_str(), false, fml::FilePermission::kRead)));
return {IsolateConfiguration::InferFromSettings(settings, asset_manager,
io_worker),
asset_manager};
}
RunConfiguration::RunConfiguration(
std::unique_ptr<IsolateConfiguration> configuration)
: RunConfiguration(std::move(configuration),
std::make_shared<AssetManager>()) {
PersistentCache::SetAssetManager(asset_manager_);
}
RunConfiguration::RunConfiguration(
std::unique_ptr<IsolateConfiguration> configuration,
std::shared_ptr<AssetManager> asset_manager)
: isolate_configuration_(std::move(configuration)),
asset_manager_(std::move(asset_manager)) {
PersistentCache::SetAssetManager(asset_manager_);
}
RunConfiguration::RunConfiguration(RunConfiguration&&) = default;
RunConfiguration::~RunConfiguration() = default;
bool RunConfiguration::IsValid() const {
return asset_manager_ && isolate_configuration_;
}
bool RunConfiguration::AddAssetResolver(
std::unique_ptr<AssetResolver> resolver) {
if (!resolver || !resolver->IsValid()) {
return false;
}
asset_manager_->PushBack(std::move(resolver));
return true;
}
void RunConfiguration::SetEntrypoint(std::string entrypoint) {
entrypoint_ = std::move(entrypoint);
}
void RunConfiguration::SetEntrypointAndLibrary(std::string entrypoint,
std::string library) {
SetEntrypoint(entrypoint);
entrypoint_library_ = std::move(library);
}
std::shared_ptr<AssetManager> RunConfiguration::GetAssetManager() const {
return asset_manager_;
}
const std::string& RunConfiguration::GetEntrypoint() const {
return entrypoint_;
}
const std::string& RunConfiguration::GetEntrypointLibrary() const {
return entrypoint_library_;
}
std::unique_ptr<IsolateConfiguration>
RunConfiguration::TakeIsolateConfiguration() {
return std::move(isolate_configuration_);
}
} // namespace flutter