| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <optional> |
| #include <utility> |
| |
| #include "impeller/renderer/formats.h" |
| #include "impeller/renderer/sampler_library.h" |
| #include "impeller/renderer/vertex_buffer_builder.h" |
| |
| #include "impeller/entity/atlas_fill.frag.h" |
| #include "impeller/entity/atlas_fill.vert.h" |
| #include "impeller/entity/contents/atlas_contents.h" |
| #include "impeller/entity/contents/content_context.h" |
| #include "impeller/entity/entity.h" |
| #include "impeller/renderer/render_pass.h" |
| |
| namespace impeller { |
| |
| AtlasContents::AtlasContents() = default; |
| |
| AtlasContents::~AtlasContents() = default; |
| |
| void AtlasContents::SetTexture(std::shared_ptr<Texture> texture) { |
| texture_ = std::move(texture); |
| } |
| |
| std::shared_ptr<Texture> AtlasContents::GetTexture() const { |
| return texture_; |
| } |
| |
| void AtlasContents::SetTransforms(std::vector<Matrix> transforms) { |
| transforms_ = std::move(transforms); |
| } |
| |
| void AtlasContents::SetTextureCoordinates(std::vector<Rect> texture_coords) { |
| texture_coords_ = std::move(texture_coords); |
| } |
| |
| void AtlasContents::SetColors(std::vector<Color> colors) { |
| colors_ = std::move(colors); |
| } |
| |
| void AtlasContents::SetAlpha(Scalar alpha) { |
| alpha_ = alpha; |
| } |
| |
| void AtlasContents::SetBlendMode(BlendMode blend_mode) { |
| // TODO(jonahwilliams): blending of colors with texture. |
| blend_mode_ = blend_mode; |
| } |
| |
| void AtlasContents::SetCullRect(std::optional<Rect> cull_rect) { |
| cull_rect_ = cull_rect; |
| } |
| |
| std::optional<Rect> AtlasContents::GetCoverage(const Entity& entity) const { |
| if (cull_rect_.has_value()) { |
| return cull_rect_.value().TransformBounds(entity.GetTransformation()); |
| } |
| |
| Rect bounding_box = {}; |
| for (size_t i = 0; i < texture_coords_.size(); i++) { |
| auto matrix = transforms_[i]; |
| auto sample_rect = texture_coords_[i]; |
| auto bounds = Rect::MakeSize(sample_rect.size).TransformBounds(matrix); |
| bounding_box = bounds.Union(bounding_box); |
| } |
| return bounding_box.TransformBounds(entity.GetTransformation()); |
| } |
| |
| void AtlasContents::SetSamplerDescriptor(SamplerDescriptor desc) { |
| sampler_descriptor_ = std::move(desc); |
| } |
| |
| const SamplerDescriptor& AtlasContents::GetSamplerDescriptor() const { |
| return sampler_descriptor_; |
| } |
| |
| bool AtlasContents::Render(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) const { |
| if (texture_ == nullptr) { |
| return true; |
| } |
| |
| using VS = AtlasFillVertexShader; |
| using FS = AtlasFillFragmentShader; |
| |
| const auto texture_size = texture_->GetSize(); |
| if (texture_size.IsEmpty()) { |
| return true; |
| } |
| |
| VertexBufferBuilder<VS::PerVertexData> vertex_builder; |
| vertex_builder.Reserve(texture_coords_.size() * 6); |
| constexpr size_t indices[6] = {0, 1, 2, 1, 2, 3}; |
| constexpr Scalar width[6] = {0, 1, 0, 1, 0, 1}; |
| constexpr Scalar height[6] = {0, 0, 1, 0, 1, 1}; |
| for (size_t i = 0; i < texture_coords_.size(); i++) { |
| auto sample_rect = texture_coords_[i]; |
| auto matrix = transforms_[i]; |
| auto color = colors_.size() > 0 ? colors_[i] : Color::Black(); |
| auto transformed_points = |
| Rect::MakeSize(sample_rect.size).GetTransformedPoints(matrix); |
| |
| for (size_t j = 0; j < 6; j++) { |
| VS::PerVertexData data; |
| data.position = transformed_points[indices[j]]; |
| data.texture_coords = |
| (sample_rect.origin + Point(sample_rect.size.width * width[j], |
| sample_rect.size.height * height[j])) / |
| texture_size; |
| data.color = color.Premultiply(); |
| vertex_builder.AppendVertex(data); |
| } |
| } |
| |
| if (!vertex_builder.HasVertices()) { |
| return true; |
| } |
| |
| auto& host_buffer = pass.GetTransientsBuffer(); |
| |
| VS::VertInfo vert_info; |
| vert_info.mvp = Matrix::MakeOrthographic(pass.GetRenderTargetSize()) * |
| entity.GetTransformation(); |
| |
| FS::FragInfo frag_info; |
| frag_info.texture_sampler_y_coord_scale = texture_->GetYCoordScale(); |
| frag_info.has_vertex_color = colors_.size() > 0 ? 1.0 : 0.0; |
| frag_info.alpha = alpha_; |
| |
| Command cmd; |
| cmd.label = "DrawAtlas"; |
| cmd.pipeline = |
| renderer.GetAtlasPipeline(OptionsFromPassAndEntity(pass, entity)); |
| cmd.stencil_reference = entity.GetStencilDepth(); |
| cmd.BindVertices(vertex_builder.CreateVertexBuffer(host_buffer)); |
| VS::BindVertInfo(cmd, host_buffer.EmplaceUniform(vert_info)); |
| FS::BindFragInfo(cmd, host_buffer.EmplaceUniform(frag_info)); |
| FS::BindTextureSampler(cmd, texture_, |
| renderer.GetContext()->GetSamplerLibrary()->GetSampler( |
| sampler_descriptor_)); |
| pass.AddCommand(std::move(cmd)); |
| |
| return true; |
| } |
| |
| } // namespace impeller |