| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "impeller/entity/contents/contents.h" |
| #include <optional> |
| |
| #include "fml/logging.h" |
| #include "impeller/entity/contents/content_context.h" |
| #include "impeller/renderer/command_buffer.h" |
| #include "impeller/renderer/formats.h" |
| #include "impeller/renderer/render_pass.h" |
| |
| namespace impeller { |
| |
| ContentContextOptions OptionsFromPass(const RenderPass& pass) { |
| ContentContextOptions opts; |
| opts.sample_count = pass.GetRenderTarget().GetSampleCount(); |
| return opts; |
| } |
| |
| ContentContextOptions OptionsFromPassAndEntity(const RenderPass& pass, |
| const Entity& entity) { |
| ContentContextOptions opts; |
| opts.sample_count = pass.GetRenderTarget().GetSampleCount(); |
| opts.blend_mode = entity.GetBlendMode(); |
| return opts; |
| } |
| |
| Contents::Contents() = default; |
| |
| Contents::~Contents() = default; |
| |
| Contents::StencilCoverage Contents::GetStencilCoverage( |
| const Entity& entity, |
| const std::optional<Rect>& current_stencil_coverage) const { |
| return {.type = StencilCoverage::Type::kNone, |
| .coverage = current_stencil_coverage}; |
| } |
| |
| std::optional<Snapshot> Contents::RenderToSnapshot( |
| const ContentContext& renderer, |
| const Entity& entity) const { |
| auto coverage = GetCoverage(entity); |
| if (!coverage.has_value()) { |
| return std::nullopt; |
| } |
| |
| auto texture = renderer.MakeSubpass( |
| ISize::Ceil(coverage->size), |
| [&contents = *this, &entity, &coverage](const ContentContext& renderer, |
| RenderPass& pass) -> bool { |
| Entity sub_entity; |
| sub_entity.SetBlendMode(BlendMode::kSourceOver); |
| sub_entity.SetTransformation( |
| Matrix::MakeTranslation(Vector3(-coverage->origin)) * |
| entity.GetTransformation()); |
| return contents.Render(renderer, sub_entity, pass); |
| }); |
| |
| if (!texture) { |
| return std::nullopt; |
| } |
| |
| return Snapshot{.texture = texture, |
| .transform = Matrix::MakeTranslation(coverage->origin)}; |
| } |
| |
| bool Contents::ShouldRender(const Entity& entity, |
| const std::optional<Rect>& stencil_coverage) const { |
| if (!stencil_coverage.has_value()) { |
| return false; |
| } |
| if (Entity::BlendModeShouldCoverWholeScreen(entity.GetBlendMode())) { |
| return true; |
| } |
| |
| auto coverage = GetCoverage(entity); |
| if (!coverage.has_value()) { |
| return false; |
| } |
| if (coverage == Rect::MakeMaximum()) { |
| return true; |
| } |
| return stencil_coverage->IntersectsWithRect(coverage.value()); |
| } |
| |
| } // namespace impeller |