|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "ui/gl/scoped_make_current.h" | 
|  |  | 
|  | #include "base/logging.h" | 
|  | #include "ui/gl/gl_context.h" | 
|  | #include "ui/gl/gl_surface.h" | 
|  |  | 
|  | namespace ui { | 
|  |  | 
|  | ScopedMakeCurrent::ScopedMakeCurrent(gfx::GLContext* context, | 
|  | gfx::GLSurface* surface) | 
|  | : previous_context_(gfx::GLContext::GetCurrent()), | 
|  | previous_surface_(gfx::GLSurface::GetCurrent()), | 
|  | context_(context), | 
|  | surface_(surface), | 
|  | succeeded_(false) { | 
|  | DCHECK(context); | 
|  | DCHECK(surface); | 
|  | succeeded_ = context->MakeCurrent(surface); | 
|  | } | 
|  |  | 
|  | ScopedMakeCurrent::~ScopedMakeCurrent() { | 
|  | if (previous_context_.get()) { | 
|  | DCHECK(previous_surface_.get()); | 
|  | previous_context_->MakeCurrent(previous_surface_.get()); | 
|  | } else { | 
|  | context_->ReleaseCurrent(surface_.get()); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool ScopedMakeCurrent::Succeeded() const { | 
|  | return succeeded_; | 
|  | } | 
|  |  | 
|  | }  // namespace ui |