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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_VULKAN_VULKAN_UTILITIES_H_
#define FLUTTER_VULKAN_VULKAN_UTILITIES_H_
#include <string>
#include <vector>
#include "flutter/fml/macros.h"
#include "flutter/vulkan/procs/vulkan_handle.h"
#include "flutter/vulkan/procs/vulkan_proc_table.h"
namespace vulkan {
bool ValidationLayerInfoMessagesEnabled();
bool ValidationErrorsFatal();
std::vector<std::string> InstanceLayersToEnable(const VulkanProcTable& vk,
bool enable_validation_layers);
std::vector<std::string> DeviceLayersToEnable(
const VulkanProcTable& vk,
const VulkanHandle<VkPhysicalDevice>& physical_device,
bool enable_validation_layers);
} // namespace vulkan
#endif // FLUTTER_VULKAN_VULKAN_UTILITIES_H_