| # Copyright 2013 The Flutter Authors. All rights reserved. |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| import("//flutter/common/config.gni") |
| import("//flutter/impeller/tools/impeller.gni") |
| import("//flutter/testing/testing.gni") |
| |
| source_set("gpu") { |
| cflags = [ |
| # Dart gives us doubles. Skia and Impeller work in floats. |
| # If Dart gives us a double > FLT_MAX or < -FLT_MAX, implicit conversion |
| # will convert it to either inf/-inf or FLT_MAX/-FLT_MAX (undefined |
| # behavior). This can result in surprising and difficult to debug behavior |
| # for Flutter application developers, so it should be explicitly handled |
| # via SafeNarrow. |
| "-Wimplicit-float-conversion", |
| ] |
| |
| if (is_win) { |
| # This causes build failures in third_party dependencies on Windows. |
| cflags += [ "-Wno-implicit-int-float-conversion" ] |
| } |
| |
| public_configs = [ "//flutter:config" ] |
| |
| public_deps = [] |
| |
| if (!defined(defines)) { |
| defines = [] |
| } |
| |
| if (!is_fuchsia) { |
| sources = [ |
| "command_buffer.cc", |
| "command_buffer.h", |
| "context.cc", |
| "context.h", |
| "device_buffer.cc", |
| "device_buffer.h", |
| "export.cc", |
| "export.h", |
| "fixtures.cc", |
| "fixtures.h", |
| "formats.cc", |
| "formats.h", |
| "host_buffer.cc", |
| "host_buffer.h", |
| "render_pass.cc", |
| "render_pass.h", |
| "render_pipeline.cc", |
| "render_pipeline.h", |
| "shader.cc", |
| "shader.h", |
| "shader_library.cc", |
| "shader_library.h", |
| "smoketest.cc", |
| "smoketest.h", |
| "texture.cc", |
| "texture.h", |
| ] |
| } |
| deps = [ |
| "//flutter/assets", |
| "//flutter/impeller", |
| "//flutter/impeller/display_list:skia_conversions", |
| "//flutter/impeller/shader_bundle:shader_bundle_flatbuffers", |
| "//flutter/lib/ui", |
| "//flutter/third_party/tonic", |
| ] |
| |
| if (is_win) { |
| # Required for M_PI and others. |
| defines += [ "_USE_MATH_DEFINES" ] |
| } |
| } |
| |
| if (enable_unittests) { |
| } |