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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_SRGB_TO_LINEAR_FILTER_CONTENTS_H_
#define FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_SRGB_TO_LINEAR_FILTER_CONTENTS_H_
#include "impeller/entity/contents/filters/color_filter_contents.h"
#include "impeller/entity/contents/filters/inputs/filter_input.h"
namespace impeller {
class SrgbToLinearFilterContents final : public ColorFilterContents {
public:
SrgbToLinearFilterContents();
~SrgbToLinearFilterContents() override;
private:
// |FilterContents|
std::optional<Entity> RenderFilter(
const FilterInput::Vector& input_textures,
const ContentContext& renderer,
const Entity& entity,
const Matrix& effect_transform,
const Rect& coverage,
const std::optional<Rect>& coverage_hint) const override;
SrgbToLinearFilterContents(const SrgbToLinearFilterContents&) = delete;
SrgbToLinearFilterContents& operator=(const SrgbToLinearFilterContents&) =
delete;
};
} // namespace impeller
#endif // FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_SRGB_TO_LINEAR_FILTER_CONTENTS_H_