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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_ENTITY_GEOMETRY_FILL_PATH_GEOMETRY_H_
#define FLUTTER_IMPELLER_ENTITY_GEOMETRY_FILL_PATH_GEOMETRY_H_
#include <optional>
#include "impeller/entity/geometry/geometry.h"
#include "impeller/geometry/rect.h"
namespace impeller {
/// @brief A geometry that is created from a filled path object.
class FillPathGeometry final : public Geometry {
public:
explicit FillPathGeometry(const Path& path,
std::optional<Rect> inner_rect = std::nullopt);
~FillPathGeometry() = default;
// |Geometry|
bool CoversArea(const Matrix& transform, const Rect& rect) const override;
private:
// |Geometry|
GeometryResult GetPositionBuffer(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const override;
// |Geometry|
GeometryVertexType GetVertexType() const override;
// |Geometry|
std::optional<Rect> GetCoverage(const Matrix& transform) const override;
// |Geometry|
GeometryResult GetPositionUVBuffer(Rect texture_coverage,
Matrix effect_transform,
const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const override;
// |Geometry|
GeometryResult::Mode GetResultMode() const override;
Path path_;
std::optional<Rect> inner_rect_;
FillPathGeometry(const FillPathGeometry&) = delete;
FillPathGeometry& operator=(const FillPathGeometry&) = delete;
};
} // namespace impeller
#endif // FLUTTER_IMPELLER_ENTITY_GEOMETRY_FILL_PATH_GEOMETRY_H_