| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_RENDER_PASS_VK_H_ |
| #define FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_RENDER_PASS_VK_H_ |
| |
| #include "impeller/core/buffer_view.h" |
| #include "impeller/renderer/backend/vulkan/context_vk.h" |
| #include "impeller/renderer/backend/vulkan/pipeline_vk.h" |
| #include "impeller/renderer/backend/vulkan/shared_object_vk.h" |
| #include "impeller/renderer/command_buffer.h" |
| #include "impeller/renderer/render_pass.h" |
| #include "impeller/renderer/render_target.h" |
| #include "vulkan/vulkan_handles.hpp" |
| |
| namespace impeller { |
| |
| class CommandBufferVK; |
| class SamplerVK; |
| |
| class RenderPassVK final : public RenderPass { |
| public: |
| // |RenderPass| |
| ~RenderPassVK() override; |
| |
| private: |
| friend class CommandBufferVK; |
| |
| std::shared_ptr<CommandBufferVK> command_buffer_; |
| std::string debug_label_; |
| SharedHandleVK<vk::RenderPass> render_pass_; |
| bool is_valid_ = false; |
| |
| vk::CommandBuffer command_buffer_vk_; |
| std::shared_ptr<Texture> color_image_vk_; |
| std::shared_ptr<Texture> resolve_image_vk_; |
| |
| // Per-command state. |
| std::array<vk::DescriptorImageInfo, kMaxBindings> image_workspace_; |
| std::array<vk::DescriptorBufferInfo, kMaxBindings> buffer_workspace_; |
| std::array<vk::WriteDescriptorSet, kMaxBindings + kMaxBindings> |
| write_workspace_; |
| size_t bound_image_offset_ = 0u; |
| size_t bound_buffer_offset_ = 0u; |
| size_t descriptor_write_offset_ = 0u; |
| size_t instance_count_ = 1u; |
| size_t base_vertex_ = 0u; |
| size_t vertex_count_ = 0u; |
| bool has_index_buffer_ = false; |
| bool has_label_ = false; |
| const Pipeline<PipelineDescriptor>* pipeline_; |
| bool pipeline_uses_input_attachments_ = false; |
| std::shared_ptr<SamplerVK> immutable_sampler_; |
| |
| RenderPassVK(const std::shared_ptr<const Context>& context, |
| const RenderTarget& target, |
| std::shared_ptr<CommandBufferVK> command_buffer); |
| |
| // |RenderPass| |
| void SetPipeline( |
| const std::shared_ptr<Pipeline<PipelineDescriptor>>& pipeline) override; |
| |
| // |RenderPass| |
| void SetCommandLabel(std::string_view label) override; |
| |
| // |RenderPass| |
| void SetStencilReference(uint32_t value) override; |
| |
| // |RenderPass| |
| void SetBaseVertex(uint64_t value) override; |
| |
| // |RenderPass| |
| void SetViewport(Viewport viewport) override; |
| |
| // |RenderPass| |
| void SetScissor(IRect scissor) override; |
| |
| // |RenderPass| |
| void SetInstanceCount(size_t count) override; |
| |
| // |RenderPass| |
| bool SetVertexBuffer(VertexBuffer buffer) override; |
| |
| // |RenderPass| |
| fml::Status Draw() override; |
| |
| // |RenderPass| |
| void ReserveCommands(size_t command_count) override {} |
| |
| // |ResourceBinder| |
| bool BindResource(ShaderStage stage, |
| DescriptorType type, |
| const ShaderUniformSlot& slot, |
| const ShaderMetadata& metadata, |
| BufferView view) override; |
| |
| // |RenderPass| |
| bool BindResource(ShaderStage stage, |
| DescriptorType type, |
| const ShaderUniformSlot& slot, |
| const std::shared_ptr<const ShaderMetadata>& metadata, |
| BufferView view) override; |
| |
| // |ResourceBinder| |
| bool BindResource(ShaderStage stage, |
| DescriptorType type, |
| const SampledImageSlot& slot, |
| const ShaderMetadata& metadata, |
| std::shared_ptr<const Texture> texture, |
| const std::unique_ptr<const Sampler>& sampler) override; |
| |
| bool BindResource(size_t binding, |
| DescriptorType type, |
| const BufferView& view); |
| |
| // |RenderPass| |
| bool IsValid() const override; |
| |
| // |RenderPass| |
| void OnSetLabel(std::string label) override; |
| |
| // |RenderPass| |
| bool OnEncodeCommands(const Context& context) const override; |
| |
| SharedHandleVK<vk::RenderPass> CreateVKRenderPass( |
| const ContextVK& context, |
| const SharedHandleVK<vk::RenderPass>& recycled_renderpass, |
| const std::shared_ptr<CommandBufferVK>& command_buffer) const; |
| |
| SharedHandleVK<vk::Framebuffer> CreateVKFramebuffer( |
| const ContextVK& context, |
| const vk::RenderPass& pass) const; |
| |
| RenderPassVK(const RenderPassVK&) = delete; |
| |
| RenderPassVK& operator=(const RenderPassVK&) = delete; |
| }; |
| |
| } // namespace impeller |
| |
| #endif // FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_RENDER_PASS_VK_H_ |