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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_RENDERER_SHADER_FUNCTION_H_
#define FLUTTER_IMPELLER_RENDERER_SHADER_FUNCTION_H_
#include <string>
#include "flutter/fml/hash_combine.h"
#include "flutter/fml/macros.h"
#include "impeller/base/comparable.h"
#include "impeller/core/shader_types.h"
namespace impeller {
class ShaderFunction : public Comparable<ShaderFunction> {
public:
// |Comparable<ShaderFunction>|
virtual ~ShaderFunction();
ShaderStage GetStage() const;
const std::string& GetName() const;
// |Comparable<ShaderFunction>|
std::size_t GetHash() const override;
// |Comparable<ShaderFunction>|
bool IsEqual(const ShaderFunction& other) const override;
protected:
ShaderFunction(UniqueID parent_library_id,
std::string name,
ShaderStage stage);
private:
UniqueID parent_library_id_;
std::string name_;
ShaderStage stage_;
ShaderFunction(const ShaderFunction&) = delete;
ShaderFunction& operator=(const ShaderFunction&) = delete;
};
} // namespace impeller
#endif // FLUTTER_IMPELLER_RENDERER_SHADER_FUNCTION_H_