| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/lib/ui/painting/engine_layer.h" |
| |
| #include "flutter/lib/ui/ui_dart_state.h" |
| #include "third_party/tonic/converter/dart_converter.h" |
| #include "third_party/tonic/dart_args.h" |
| #include "third_party/tonic/dart_binding_macros.h" |
| #include "third_party/tonic/dart_library_natives.h" |
| |
| using tonic::ToDart; |
| |
| namespace flutter { |
| |
| IMPLEMENT_WRAPPERTYPEINFO(ui, EngineLayer); |
| |
| #define FOR_EACH_BINDING(V) V(EngineLayer, dispose) |
| |
| DART_BIND_ALL(EngineLayer, FOR_EACH_BINDING) |
| |
| EngineLayer::EngineLayer(std::shared_ptr<flutter::ContainerLayer> layer) |
| : layer_(layer) {} |
| |
| EngineLayer::~EngineLayer() = default; |
| |
| size_t EngineLayer::GetAllocationSize() const { |
| // TODO(dnfield): Remove this when scene disposal changes land in the |
| // framework. https://github.com/flutter/flutter/issues/81514 |
| |
| // Provide an approximation of the total memory impact of this object to the |
| // Dart GC. The ContainerLayer may hold references to a tree of other layers, |
| // which in turn may contain Skia objects. |
| return 3000; |
| }; |
| |
| void EngineLayer::dispose() { |
| layer_.reset(); |
| ClearDartWrapper(); |
| } |
| |
| } // namespace flutter |