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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/testing/testing.h"
#include "fml/status_or.h"
#include "gmock/gmock.h"
#include "impeller/entity/contents/filters/gaussian_blur_filter_contents.h"
#include "impeller/entity/contents/texture_contents.h"
#include "impeller/entity/entity_playground.h"
#include "impeller/geometry/geometry_asserts.h"
#include "impeller/renderer/testing/mocks.h"
namespace impeller {
namespace testing {
namespace {
// Use newtonian method to give the closest answer to target where
// f(x) is less than the target. We do this because the value is `ceil`'d to
// grab fractional pixels.
float LowerBoundNewtonianMethod(const std::function<float(float)>& func,
float target,
float guess,
float tolerance) {
const float delta = 1e-6;
float x = guess;
float fx;
do {
fx = func(x) - target;
float derivative = (func(x + delta) - func(x)) / delta;
x = x - fx / derivative;
} while (std::abs(fx) > tolerance ||
fx < 0.0); // fx < 0.0 makes this lower bound.
return x;
}
Scalar CalculateSigmaForBlurRadius(Scalar radius) {
auto f = [](Scalar x) -> Scalar {
return GaussianBlurFilterContents::CalculateBlurRadius(
GaussianBlurFilterContents::ScaleSigma(x));
};
// The newtonian method is used here since inverting the function is
// non-trivial because of conditional logic and would be fragile to changes.
return LowerBoundNewtonianMethod(f, radius, 2.f, 0.001f);
}
} // namespace
class GaussianBlurFilterContentsTest : public EntityPlayground {
public:
std::shared_ptr<Texture> MakeTexture(const TextureDescriptor& desc) {
return GetContentContext()
->GetContext()
->GetResourceAllocator()
->CreateTexture(desc);
}
};
INSTANTIATE_PLAYGROUND_SUITE(GaussianBlurFilterContentsTest);
TEST(GaussianBlurFilterContentsTest, Create) {
GaussianBlurFilterContents contents(/*sigma_x=*/0.0, /*sigma_y=*/0.0,
Entity::TileMode::kDecal);
EXPECT_EQ(contents.GetSigmaX(), 0.0);
EXPECT_EQ(contents.GetSigmaY(), 0.0);
}
TEST(GaussianBlurFilterContentsTest, CoverageEmpty) {
GaussianBlurFilterContents contents(/*sigma_x=*/0.0, /*sigma_y=*/0.0,
Entity::TileMode::kDecal);
FilterInput::Vector inputs = {};
Entity entity;
std::optional<Rect> coverage =
contents.GetFilterCoverage(inputs, entity, /*effect_transform=*/Matrix());
ASSERT_FALSE(coverage.has_value());
}
TEST(GaussianBlurFilterContentsTest, CoverageSimple) {
GaussianBlurFilterContents contents(/*sigma_x=*/0.0, /*sigma_y=*/0.0,
Entity::TileMode::kDecal);
FilterInput::Vector inputs = {
FilterInput::Make(Rect::MakeLTRB(10, 10, 110, 110))};
Entity entity;
std::optional<Rect> coverage =
contents.GetFilterCoverage(inputs, entity, /*effect_transform=*/Matrix());
ASSERT_EQ(coverage, Rect::MakeLTRB(10, 10, 110, 110));
}
TEST(GaussianBlurFilterContentsTest, CoverageWithSigma) {
Scalar sigma_radius_1 = CalculateSigmaForBlurRadius(1.0);
GaussianBlurFilterContents contents(/*sigma_x=*/sigma_radius_1,
/*sigma_y=*/sigma_radius_1,
Entity::TileMode::kDecal);
FilterInput::Vector inputs = {
FilterInput::Make(Rect::MakeLTRB(100, 100, 200, 200))};
Entity entity;
std::optional<Rect> coverage =
contents.GetFilterCoverage(inputs, entity, /*effect_transform=*/Matrix());
EXPECT_TRUE(coverage.has_value());
if (coverage.has_value()) {
EXPECT_RECT_NEAR(coverage.value(), Rect::MakeLTRB(99, 99, 201, 201));
}
}
TEST_P(GaussianBlurFilterContentsTest, CoverageWithTexture) {
TextureDescriptor desc = {
.storage_mode = StorageMode::kDevicePrivate,
.format = PixelFormat::kB8G8R8A8UNormInt,
.size = ISize(100, 100),
};
Scalar sigma_radius_1 = CalculateSigmaForBlurRadius(1.0);
GaussianBlurFilterContents contents(/*sigma_X=*/sigma_radius_1,
/*sigma_y=*/sigma_radius_1,
Entity::TileMode::kDecal);
std::shared_ptr<Texture> texture =
GetContentContext()->GetContext()->GetResourceAllocator()->CreateTexture(
desc);
FilterInput::Vector inputs = {FilterInput::Make(texture)};
Entity entity;
entity.SetTransform(Matrix::MakeTranslation({100, 100, 0}));
std::optional<Rect> coverage =
contents.GetFilterCoverage(inputs, entity, /*effect_transform=*/Matrix());
EXPECT_TRUE(coverage.has_value());
if (coverage.has_value()) {
EXPECT_RECT_NEAR(coverage.value(), Rect::MakeLTRB(99, 99, 201, 201));
}
}
TEST_P(GaussianBlurFilterContentsTest, CoverageWithEffectTransform) {
TextureDescriptor desc = {
.storage_mode = StorageMode::kDevicePrivate,
.format = PixelFormat::kB8G8R8A8UNormInt,
.size = ISize(100, 100),
};
Scalar sigma_radius_1 = CalculateSigmaForBlurRadius(1.0);
GaussianBlurFilterContents contents(/*sigma_x=*/sigma_radius_1,
/*sigma_y=*/sigma_radius_1,
Entity::TileMode::kDecal);
std::shared_ptr<Texture> texture =
GetContentContext()->GetContext()->GetResourceAllocator()->CreateTexture(
desc);
FilterInput::Vector inputs = {FilterInput::Make(texture)};
Entity entity;
entity.SetTransform(Matrix::MakeTranslation({100, 100, 0}));
std::optional<Rect> coverage = contents.GetFilterCoverage(
inputs, entity, /*effect_transform=*/Matrix::MakeScale({2.0, 2.0, 1.0}));
EXPECT_TRUE(coverage.has_value());
if (coverage.has_value()) {
EXPECT_RECT_NEAR(coverage.value(),
Rect::MakeLTRB(100 - 2, 100 - 2, 200 + 2, 200 + 2));
}
}
TEST(GaussianBlurFilterContentsTest, FilterSourceCoverage) {
Scalar sigma_radius_1 = CalculateSigmaForBlurRadius(1.0);
auto contents = std::make_unique<GaussianBlurFilterContents>(
sigma_radius_1, sigma_radius_1, Entity::TileMode::kDecal);
std::optional<Rect> coverage = contents->GetFilterSourceCoverage(
/*effect_transform=*/Matrix::MakeScale({2.0, 2.0, 1.0}),
/*output_limit=*/Rect::MakeLTRB(100, 100, 200, 200));
ASSERT_EQ(coverage, Rect::MakeLTRB(100 - 2, 100 - 2, 200 + 2, 200 + 2));
}
TEST(GaussianBlurFilterContentsTest, CalculateSigmaValues) {
EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(1.0f), 1);
EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(2.0f), 1);
EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(3.0f), 1);
EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(4.0f), 1);
EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(16.0f), 0.25);
EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(1024.0f), 4.f / 1024.f);
}
TEST_P(GaussianBlurFilterContentsTest, RenderCoverageMatchesGetCoverage) {
TextureDescriptor desc = {
.storage_mode = StorageMode::kDevicePrivate,
.format = PixelFormat::kB8G8R8A8UNormInt,
.size = ISize(100, 100),
};
std::shared_ptr<Texture> texture = MakeTexture(desc);
Scalar sigma_radius_1 = CalculateSigmaForBlurRadius(1.0);
auto contents = std::make_unique<GaussianBlurFilterContents>(
sigma_radius_1, sigma_radius_1, Entity::TileMode::kDecal);
contents->SetInputs({FilterInput::Make(texture)});
std::shared_ptr<ContentContext> renderer = GetContentContext();
Entity entity;
std::optional<Entity> result =
contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
EXPECT_TRUE(result.has_value());
if (result.has_value()) {
EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSourceOver);
std::optional<Rect> result_coverage = result.value().GetCoverage();
std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
EXPECT_TRUE(result_coverage.has_value());
EXPECT_TRUE(contents_coverage.has_value());
if (result_coverage.has_value() && contents_coverage.has_value()) {
EXPECT_TRUE(RectNear(contents_coverage.value(),
Rect::MakeLTRB(-1, -1, 101, 101)));
EXPECT_TRUE(
RectNear(result_coverage.value(), Rect::MakeLTRB(-1, -1, 101, 101)));
}
}
}
TEST_P(GaussianBlurFilterContentsTest,
RenderCoverageMatchesGetCoverageTranslate) {
TextureDescriptor desc = {
.storage_mode = StorageMode::kDevicePrivate,
.format = PixelFormat::kB8G8R8A8UNormInt,
.size = ISize(100, 100),
};
std::shared_ptr<Texture> texture = MakeTexture(desc);
Scalar sigma_radius_1 = CalculateSigmaForBlurRadius(1.0);
auto contents = std::make_unique<GaussianBlurFilterContents>(
sigma_radius_1, sigma_radius_1, Entity::TileMode::kDecal);
contents->SetInputs({FilterInput::Make(texture)});
std::shared_ptr<ContentContext> renderer = GetContentContext();
Entity entity;
entity.SetTransform(Matrix::MakeTranslation({100, 200, 0}));
std::optional<Entity> result =
contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
EXPECT_TRUE(result.has_value());
if (result.has_value()) {
EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSourceOver);
std::optional<Rect> result_coverage = result.value().GetCoverage();
std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
EXPECT_TRUE(result_coverage.has_value());
EXPECT_TRUE(contents_coverage.has_value());
if (result_coverage.has_value() && contents_coverage.has_value()) {
EXPECT_TRUE(RectNear(contents_coverage.value(),
Rect::MakeLTRB(99, 199, 201, 301)));
EXPECT_TRUE(
RectNear(result_coverage.value(), Rect::MakeLTRB(99, 199, 201, 301)));
}
}
}
TEST_P(GaussianBlurFilterContentsTest,
RenderCoverageMatchesGetCoverageRotated) {
TextureDescriptor desc = {
.storage_mode = StorageMode::kDevicePrivate,
.format = PixelFormat::kB8G8R8A8UNormInt,
.size = ISize(400, 300),
};
std::shared_ptr<Texture> texture = MakeTexture(desc);
Scalar sigma_radius_1 = CalculateSigmaForBlurRadius(1.0);
auto contents = std::make_unique<GaussianBlurFilterContents>(
sigma_radius_1, sigma_radius_1, Entity::TileMode::kDecal);
contents->SetInputs({FilterInput::Make(texture)});
std::shared_ptr<ContentContext> renderer = GetContentContext();
Entity entity;
// Rotate around the top left corner, then push it over to (100, 100).
entity.SetTransform(Matrix::MakeTranslation({400, 100, 0}) *
Matrix::MakeRotationZ(Degrees(90.0)));
std::optional<Entity> result =
contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
EXPECT_TRUE(result.has_value());
if (result.has_value()) {
EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSourceOver);
std::optional<Rect> result_coverage = result.value().GetCoverage();
std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
EXPECT_TRUE(result_coverage.has_value());
EXPECT_TRUE(contents_coverage.has_value());
if (result_coverage.has_value() && contents_coverage.has_value()) {
EXPECT_TRUE(RectNear(contents_coverage.value(),
Rect::MakeLTRB(99, 99, 401, 501)));
EXPECT_TRUE(
RectNear(result_coverage.value(), Rect::MakeLTRB(99, 99, 401, 501)));
}
}
}
TEST_P(GaussianBlurFilterContentsTest, CalculateUVsSimple) {
TextureDescriptor desc = {
.storage_mode = StorageMode::kDevicePrivate,
.format = PixelFormat::kB8G8R8A8UNormInt,
.size = ISize(100, 100),
};
std::shared_ptr<Texture> texture = MakeTexture(desc);
auto filter_input = FilterInput::Make(texture);
Entity entity;
Quad uvs = GaussianBlurFilterContents::CalculateUVs(
filter_input, entity, Rect::MakeSize(ISize(100, 100)), ISize(100, 100));
std::optional<Rect> uvs_bounds = Rect::MakePointBounds(uvs);
EXPECT_TRUE(uvs_bounds.has_value());
if (uvs_bounds.has_value()) {
EXPECT_TRUE(RectNear(uvs_bounds.value(), Rect::MakeXYWH(0, 0, 1, 1)));
}
}
TEST_P(GaussianBlurFilterContentsTest, TextureContentsWithDestinationRect) {
TextureDescriptor desc = {
.storage_mode = StorageMode::kDevicePrivate,
.format = PixelFormat::kB8G8R8A8UNormInt,
.size = ISize(100, 100),
};
std::shared_ptr<Texture> texture = MakeTexture(desc);
auto texture_contents = std::make_shared<TextureContents>();
texture_contents->SetSourceRect(Rect::MakeSize(texture->GetSize()));
texture_contents->SetTexture(texture);
texture_contents->SetDestinationRect(Rect::MakeXYWH(
50, 40, texture->GetSize().width, texture->GetSize().height));
Scalar sigma_radius_1 = CalculateSigmaForBlurRadius(1.0);
auto contents = std::make_unique<GaussianBlurFilterContents>(
sigma_radius_1, sigma_radius_1, Entity::TileMode::kDecal);
contents->SetInputs({FilterInput::Make(texture_contents)});
std::shared_ptr<ContentContext> renderer = GetContentContext();
Entity entity;
std::optional<Entity> result =
contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
EXPECT_TRUE(result.has_value());
if (result.has_value()) {
EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSourceOver);
std::optional<Rect> result_coverage = result.value().GetCoverage();
std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
EXPECT_TRUE(result_coverage.has_value());
EXPECT_TRUE(contents_coverage.has_value());
if (result_coverage.has_value() && contents_coverage.has_value()) {
EXPECT_TRUE(RectNear(result_coverage.value(), contents_coverage.value()));
EXPECT_TRUE(RectNear(result_coverage.value(),
Rect::MakeLTRB(49.f, 39.f, 151.f, 141.f)));
}
}
}
TEST_P(GaussianBlurFilterContentsTest,
TextureContentsWithDestinationRectScaled) {
TextureDescriptor desc = {
.storage_mode = StorageMode::kDevicePrivate,
.format = PixelFormat::kB8G8R8A8UNormInt,
.size = ISize(100, 100),
};
std::shared_ptr<Texture> texture = MakeTexture(desc);
auto texture_contents = std::make_shared<TextureContents>();
texture_contents->SetSourceRect(Rect::MakeSize(texture->GetSize()));
texture_contents->SetTexture(texture);
texture_contents->SetDestinationRect(Rect::MakeXYWH(
50, 40, texture->GetSize().width, texture->GetSize().height));
Scalar sigma_radius_1 = CalculateSigmaForBlurRadius(1.0);
auto contents = std::make_unique<GaussianBlurFilterContents>(
sigma_radius_1, sigma_radius_1, Entity::TileMode::kDecal);
contents->SetInputs({FilterInput::Make(texture_contents)});
std::shared_ptr<ContentContext> renderer = GetContentContext();
Entity entity;
entity.SetTransform(Matrix::MakeScale({2.0, 2.0, 1.0}));
std::optional<Entity> result =
contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
EXPECT_TRUE(result.has_value());
if (result.has_value()) {
EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSourceOver);
std::optional<Rect> result_coverage = result.value().GetCoverage();
std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
EXPECT_TRUE(result_coverage.has_value());
EXPECT_TRUE(contents_coverage.has_value());
if (result_coverage.has_value() && contents_coverage.has_value()) {
EXPECT_TRUE(RectNear(result_coverage.value(), contents_coverage.value()));
EXPECT_TRUE(RectNear(contents_coverage.value(),
Rect::MakeLTRB(98.f, 78.f, 302.f, 282.f)));
}
}
}
TEST(GaussianBlurFilterContentsTest, CalculateSigmaForBlurRadius) {
Scalar sigma = 1.0;
Scalar radius = GaussianBlurFilterContents::CalculateBlurRadius(
GaussianBlurFilterContents::ScaleSigma(sigma));
Scalar derived_sigma = CalculateSigmaForBlurRadius(radius);
EXPECT_NEAR(sigma, derived_sigma, 0.01f);
}
TEST(GaussianBlurFilterContentsTest, Coefficients) {
BlurParameters parameters = {.blur_uv_offset = Point(1, 0),
.blur_sigma = 1,
.blur_radius = 5,
.step_size = 1};
KernelPipeline::FragmentShader::KernelSamples samples =
GenerateBlurInfo(parameters);
EXPECT_EQ(samples.sample_count, 9);
// Coefficients should add up to 1.
Scalar tally = 0;
for (int i = 0; i < samples.sample_count; ++i) {
tally += samples.samples[i].coefficient;
}
EXPECT_FLOAT_EQ(tally, 1.0f);
// Verify the shape of the curve.
for (int i = 0; i < 4; ++i) {
EXPECT_FLOAT_EQ(samples.samples[i].coefficient,
samples.samples[8 - i].coefficient);
EXPECT_TRUE(samples.samples[i + 1].coefficient >
samples.samples[i].coefficient);
}
}
} // namespace testing
} // namespace impeller