| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include <memory> |
| #include <string> |
| #include <unordered_map> |
| |
| #include "flutter/fml/hash_combine.h" |
| #include "flutter/fml/macros.h" |
| #include "impeller/core/shader_types.h" |
| |
| namespace impeller { |
| |
| struct ShaderKey { |
| std::string name; |
| ShaderStage stage = ShaderStage::kUnknown; |
| |
| ShaderKey(std::string_view p_name, ShaderStage p_stage) |
| : name({p_name.data(), p_name.size()}), stage(p_stage) {} |
| |
| struct Hash { |
| size_t operator()(const ShaderKey& key) const { |
| return fml::HashCombine(key.name, key.stage); |
| } |
| }; |
| |
| struct Equal { |
| constexpr bool operator()(const ShaderKey& k1, const ShaderKey& k2) const { |
| return k1.stage == k2.stage && k1.name == k2.name; |
| } |
| }; |
| }; |
| |
| class ShaderFunction; |
| |
| using ShaderFunctionMap = |
| std::unordered_map<ShaderKey, |
| std::shared_ptr<const ShaderFunction>, |
| ShaderKey::Hash, |
| ShaderKey::Equal>; |
| |
| } // namespace impeller |