| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:async'; |
| import 'dart:io' as io; |
| |
| import 'package:path/path.dart' as path; |
| import 'package:watcher/watcher.dart'; |
| |
| import 'utils.dart'; |
| |
| /// Describes what [Pipeline] is currently doing. |
| enum PipelineStatus { |
| /// The pipeline has not started yet. |
| /// |
| /// This is the initial state of the pipeline. |
| idle, |
| |
| /// The pipeline is running build steps. |
| started, |
| |
| /// The pipeline is stopping. |
| stopping, |
| |
| /// The pipeline is not running anything because it has been interrupted. |
| interrupted, |
| |
| /// The pipeline is not running anything because it encountered an error. |
| error, |
| |
| /// The pipeline is not running anything because it finished all build steps successfully. |
| done, |
| } |
| |
| /// A step in the build pipeline. |
| abstract class PipelineStep { |
| /// The name of this step. |
| /// |
| /// This value appears in logs, so it should be descriptive and human-readable. |
| String get description; |
| |
| /// Whether it is safe to interrupt this step while it's running. |
| bool get isSafeToInterrupt; |
| |
| /// Runs this step. |
| /// |
| /// The returned future is completed when the step is finished. The future |
| /// completes with an error if the step failed. |
| Future<void> run(); |
| |
| /// Interrupts this step, if it's already running. |
| /// |
| /// [Pipeline] only calls this if [isSafeToInterrupt] returns true. |
| Future<void> interrupt(); |
| } |
| |
| /// A helper class for implementing [PipelineStep] in terms of a process. |
| abstract class ProcessStep implements PipelineStep { |
| ProcessManager? _process; |
| bool _isInterrupted = false; |
| |
| /// Starts and returns the process that implements the logic of this pipeline |
| /// step. |
| Future<ProcessManager> createProcess(); |
| |
| @override |
| Future<void> interrupt() async { |
| _isInterrupted = true; |
| _process?.kill(); |
| } |
| |
| @override |
| Future<void> run() async { |
| final ProcessManager process = await createProcess(); |
| |
| if (_isInterrupted) { |
| // If the step was interrupted while creating the process, the |
| // `interrupt` won't kill the process; it must be done here. |
| process.kill(); |
| return; |
| } |
| |
| _process = process; |
| await process.wait(); |
| _process = null; |
| } |
| } |
| |
| /// Executes a sequence of asynchronous tasks, typically as part of a build/test |
| /// process. |
| /// |
| /// The pipeline can be executed by calling [start] and stopped by calling |
| /// [stop]. |
| /// |
| /// When a pipeline is stopped, it switches to the [PipelineStatus.stopping] |
| /// state. If [PipelineStep.isSafeToInterrupt] is true, interrupts the currently |
| /// running step and skips the rest. Otherwise, waits until the current task |
| /// finishes and skips the rest. |
| class Pipeline { |
| Pipeline({required this.steps}); |
| |
| final Iterable<PipelineStep> steps; |
| |
| PipelineStep? _currentStep; |
| Future<void>? _currentStepFuture; |
| |
| PipelineStatus get status => _status; |
| PipelineStatus _status = PipelineStatus.idle; |
| |
| /// Runs the steps of the pipeline. |
| /// |
| /// Returns a future that resolves after all steps have been performed. |
| /// |
| /// The future resolves to an error as soon as any of the steps fails. |
| /// |
| /// The pipeline may be interrupted by calling [stop] before the future |
| /// resolves. |
| Future<void> run() async { |
| _status = PipelineStatus.started; |
| try { |
| for (final PipelineStep step in steps) { |
| if (status != PipelineStatus.started) { |
| break; |
| } |
| _currentStep = step; |
| _currentStepFuture = step.run(); |
| await _currentStepFuture; |
| } |
| _status = PipelineStatus.done; |
| } catch (_) { |
| _status = PipelineStatus.error; |
| rethrow; |
| } finally { |
| _currentStep = null; |
| } |
| } |
| |
| /// Stops executing any more tasks in the pipeline. |
| /// |
| /// Tasks that are safe to interrupt (according to [PipelineStep.isSafeToInterrupt]), |
| /// are interrupted. Otherwise, waits for the current step to finish before |
| /// interrupting the pipeline. |
| Future<void> stop() async { |
| _status = PipelineStatus.stopping; |
| final PipelineStep? step = _currentStep; |
| if (step == null) { |
| _status = PipelineStatus.interrupted; |
| return; |
| } |
| if (step.isSafeToInterrupt) { |
| print('Interrupting ${step.description}'); |
| await step.interrupt(); |
| _status = PipelineStatus.interrupted; |
| return; |
| } |
| print('${step.description} cannot be interrupted. Waiting for it to complete.'); |
| await _currentStepFuture; |
| _status = PipelineStatus.interrupted; |
| } |
| } |
| |
| /// Signature of functions to be called when a [WatchEvent] is received. |
| typedef WatchEventPredicate = bool Function(WatchEvent event); |
| |
| /// Responsible for watching a directory [dir] and executing the given |
| /// [pipeline] whenever a change occurs in the directory. |
| /// |
| /// The [ignore] callback can be used to customize the watching behavior to |
| /// ignore certain files. |
| class PipelineWatcher { |
| PipelineWatcher({ |
| required this.dir, |
| required this.pipeline, |
| this.ignore, |
| }) : watcher = DirectoryWatcher(dir); |
| |
| /// The path of the directory to watch for changes. |
| final String dir; |
| |
| /// The pipeline to be executed when an event is fired by the watcher. |
| final Pipeline pipeline; |
| |
| /// Used to watch a directory for any file system changes. |
| final DirectoryWatcher watcher; |
| |
| /// A callback that determines whether to rerun the pipeline or not for a |
| /// given [WatchEvent] instance. |
| final WatchEventPredicate? ignore; |
| |
| /// Activates the watcher. |
| Future<void> start() async { |
| watcher.events.listen(_onEvent); |
| |
| // Listen to the `q` key stroke to stop the pipeline. |
| print('Press \'q\' to exit felt'); |
| |
| // Key strokes should be reported immediately and one at a time rather than |
| // wait for the user to hit ENTER and report the whole line. To achieve |
| // that, echo mode and line mode must be disabled. |
| io.stdin.echoMode = false; |
| io.stdin.lineMode = false; |
| |
| await io.stdin.firstWhere((List<int> event) { |
| const int qKeyCode = 113; |
| final bool qEntered = event.isNotEmpty && event.first == qKeyCode; |
| return qEntered; |
| }); |
| print('Stopping felt'); |
| await pipeline.stop(); |
| } |
| |
| int _pipelineRunCount = 0; |
| Timer? _scheduledPipeline; |
| |
| void _onEvent(WatchEvent event) { |
| if (ignore?.call(event) == true) { |
| return; |
| } |
| |
| final String relativePath = path.relative(event.path, from: dir); |
| print('- [${event.type}] $relativePath'); |
| |
| _pipelineRunCount++; |
| _scheduledPipeline?.cancel(); |
| _scheduledPipeline = Timer(const Duration(milliseconds: 100), () { |
| _scheduledPipeline = null; |
| _runPipeline(); |
| }); |
| } |
| |
| Future<void> _runPipeline() async { |
| if (pipeline.status == PipelineStatus.stopping) { |
| // We are already trying to stop the pipeline. No need to do anything. |
| return; |
| } |
| |
| if (pipeline.status == PipelineStatus.started) { |
| // If the pipeline already running, stop it before starting it again. |
| await pipeline.stop(); |
| } |
| |
| final int runCount = _pipelineRunCount; |
| try { |
| await pipeline.run(); |
| _pipelineSucceeded(runCount); |
| } catch(error, stackTrace) { |
| // The error is printed but not rethrown. This is because in watch mode |
| // failures are expected. The idea is that the developer corrects the |
| // error, saves the file, and the pipeline reruns. |
| _pipelineFailed(error, stackTrace); |
| } |
| } |
| |
| void _pipelineSucceeded(int pipelineRunCount) { |
| if (pipelineRunCount == _pipelineRunCount) { |
| print('*** Done! ***'); |
| print('Press \'q\' to exit felt'); |
| } |
| } |
| |
| void _pipelineFailed(Object error, StackTrace stackTrace) { |
| print('felt command failed: $error'); |
| print(stackTrace); |
| } |
| } |