blob: 37de3eb9eb5db29f2067ded3741bfd74f38fa62b [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_SURFACE_CONTEXT_VK_H_
#define FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_SURFACE_CONTEXT_VK_H_
#include <memory>
#include "impeller/base/backend_cast.h"
#include "impeller/renderer/backend/vulkan/vk.h"
#include "impeller/renderer/command_queue.h"
#include "impeller/renderer/context.h"
namespace impeller {
class ContextVK;
class Surface;
class SwapchainVK;
/// For Vulkan, there is both a ContextVK that implements Context and a
/// SurfaceContextVK that also implements Context and takes a ContextVK as its
/// parent. There is a one to many relationship between ContextVK and
/// SurfaceContextVK.
///
/// Most operations in this class are delegated to the parent ContextVK.
/// This class specifically manages swapchains and creation of VkSurfaces on
/// Android. By maintaining the swapchain this way, it is possible to have
/// multiple surfaces sharing the same ContextVK without stepping on each
/// other's swapchains.
class SurfaceContextVK : public Context,
public BackendCast<SurfaceContextVK, Context> {
public:
explicit SurfaceContextVK(const std::shared_ptr<ContextVK>& parent);
// |Context|
~SurfaceContextVK() override;
// |Context|
BackendType GetBackendType() const override;
// |Context|
std::string DescribeGpuModel() const override;
// |Context|
bool IsValid() const override;
// |Context|
std::shared_ptr<Allocator> GetResourceAllocator() const override;
// |Context|
std::shared_ptr<ShaderLibrary> GetShaderLibrary() const override;
// |Context|
std::shared_ptr<SamplerLibrary> GetSamplerLibrary() const override;
// |Context|
std::shared_ptr<PipelineLibrary> GetPipelineLibrary() const override;
// |Context|
std::shared_ptr<CommandBuffer> CreateCommandBuffer() const override;
// |Context|
const std::shared_ptr<const Capabilities>& GetCapabilities() const override;
// |Context|
std::shared_ptr<CommandQueue> GetCommandQueue() const override;
// |Context|
void Shutdown() override;
[[nodiscard]] bool SetWindowSurface(vk::UniqueSurfaceKHR surface,
const ISize& size);
std::unique_ptr<Surface> AcquireNextSurface();
/// @brief Mark the current swapchain configuration as dirty, forcing it to be
/// recreated on the next frame.
void UpdateSurfaceSize(const ISize& size) const;
void InitializeCommonlyUsedShadersIfNeeded() const override;
#ifdef FML_OS_ANDROID
vk::UniqueSurfaceKHR CreateAndroidSurface(ANativeWindow* window) const;
#endif // FML_OS_ANDROID
const vk::Device& GetDevice() const;
const ContextVK& GetParent() const;
private:
std::shared_ptr<ContextVK> parent_;
std::shared_ptr<SwapchainVK> swapchain_;
};
} // namespace impeller
#endif // FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_SURFACE_CONTEXT_VK_H_