blob: 5dd12f82cfeea6969ee0d4d013f48952b9ef3bbb [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/flow/testing/mock_texture.h"
#include "gtest/gtest.h"
namespace flutter {
namespace testing {
TEST(MockTextureTest, Callbacks) {
auto texture = std::make_shared<MockTexture>(0);
ASSERT_FALSE(texture->gr_context_created());
texture->OnGrContextCreated();
ASSERT_TRUE(texture->gr_context_created());
ASSERT_FALSE(texture->gr_context_destroyed());
texture->OnGrContextDestroyed();
ASSERT_TRUE(texture->gr_context_destroyed());
ASSERT_FALSE(texture->unregistered());
texture->OnTextureUnregistered();
ASSERT_TRUE(texture->unregistered());
}
TEST(MockTextureTest, PaintCalls) {
SkCanvas canvas;
const SkRect paint_bounds1 = SkRect::MakeWH(1.0f, 1.0f);
const SkRect paint_bounds2 = SkRect::MakeWH(2.0f, 2.0f);
const SkSamplingOptions sampling;
const auto expected_paint_calls = std::vector{
MockTexture::PaintCall{canvas, paint_bounds1, false, nullptr, sampling},
MockTexture::PaintCall{canvas, paint_bounds2, true, nullptr, sampling}};
auto texture = std::make_shared<MockTexture>(0);
Texture::PaintContext context{
.canvas = &canvas,
};
texture->Paint(context, paint_bounds1, false, sampling);
texture->Paint(context, paint_bounds2, true, sampling);
EXPECT_EQ(texture->paint_calls(), expected_paint_calls);
}
TEST(MockTextureTest, PaintCallsWithLinearSampling) {
SkCanvas canvas;
const SkRect paint_bounds1 = SkRect::MakeWH(1.0f, 1.0f);
const SkRect paint_bounds2 = SkRect::MakeWH(2.0f, 2.0f);
const auto sampling = SkSamplingOptions(SkFilterMode::kLinear);
const auto expected_paint_calls = std::vector{
MockTexture::PaintCall{canvas, paint_bounds1, false, nullptr, sampling},
MockTexture::PaintCall{canvas, paint_bounds2, true, nullptr, sampling}};
auto texture = std::make_shared<MockTexture>(0);
Texture::PaintContext context{
.canvas = &canvas,
};
texture->Paint(context, paint_bounds1, false, sampling);
texture->Paint(context, paint_bounds2, true, sampling);
EXPECT_EQ(texture->paint_calls(), expected_paint_calls);
}
} // namespace testing
} // namespace flutter