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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include "flutter/fml/macros.h"
#include "flutter/impeller/renderer/backend/gles/reactor_gles.h"
#include "flutter/impeller/renderer/render_pass.h"
namespace impeller {
class RenderPassGLES final : public RenderPass {
public:
// |RenderPass|
~RenderPassGLES() override;
private:
friend class CommandBufferGLES;
ReactorGLES::Ref reactor_;
std::string label_;
bool is_valid_ = false;
RenderPassGLES(std::weak_ptr<const Context> context,
const RenderTarget& target,
ReactorGLES::Ref reactor);
// |RenderPass|
bool IsValid() const override;
// |RenderPass|
void OnSetLabel(std::string label) override;
// |RenderPass|
bool OnEncodeCommands(const Context& context) const override;
FML_DISALLOW_COPY_AND_ASSIGN(RenderPassGLES);
};
} // namespace impeller