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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include <Metal/Metal.h>
#include "flutter/fml/macros.h"
#include "impeller/renderer/backend/metal/blit_command_mtl.h"
#include "impeller/renderer/blit_pass.h"
namespace impeller {
class BlitPassMTL final : public BlitPass {
public:
// |RenderPass|
~BlitPassMTL() override;
private:
friend class CommandBufferMTL;
std::vector<std::unique_ptr<BlitEncodeMTL>> commands_;
id<MTLCommandBuffer> buffer_ = nil;
std::string label_;
bool is_valid_ = false;
explicit BlitPassMTL(id<MTLCommandBuffer> buffer);
// |BlitPass|
bool IsValid() const override;
// |BlitPass|
void OnSetLabel(std::string label) override;
// |BlitPass|
bool EncodeCommands(
const std::shared_ptr<Allocator>& transients_allocator) const override;
bool EncodeCommands(id<MTLBlitCommandEncoder> pass) const;
// |BlitPass|
bool OnCopyTextureToTextureCommand(std::shared_ptr<Texture> source,
std::shared_ptr<Texture> destination,
IRect source_region,
IPoint destination_origin,
std::string label) override;
// |BlitPass|
bool OnCopyTextureToBufferCommand(std::shared_ptr<Texture> source,
std::shared_ptr<DeviceBuffer> destination,
IRect source_region,
size_t destination_offset,
std::string label) override;
// |BlitPass|
bool OnGenerateMipmapCommand(std::shared_ptr<Texture> texture,
std::string label) override;
FML_DISALLOW_COPY_AND_ASSIGN(BlitPassMTL);
};
} // namespace impeller