| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include <assert.h> | |
| #include <memory> | |
| #include <string> | |
| #include "flutter/fml/logging.h" | |
| #include "flutter/shell/platform/windows/keyboard_manager.h" | |
| #include "flutter/shell/platform/windows/keyboard_utils.h" | |
| namespace flutter { | |
| namespace { | |
| // The maximum number of pending events to keep before | |
| // emitting a warning on the console about unhandled events. | |
| static constexpr int kMaxPendingEvents = 1000; | |
| // Returns true if this key is an AltRight key down event. | |
| // | |
| // This is used to resolve an issue where an AltGr press causes CtrlLeft to hang | |
| // when pressed, as reported in https://github.com/flutter/flutter/issues/78005. | |
| // | |
| // When AltGr is pressed (in a supporting layout such as Spanish), Win32 first | |
| // fires a fake CtrlLeft down event, then an AltRight down event. | |
| // This is significant because this fake CtrlLeft down event will not be paired | |
| // with a up event, which is fine until Flutter redispatches the CtrlDown | |
| // event, which Win32 then interprets as a real event, leaving both Win32 and | |
| // the Flutter framework thinking that CtrlLeft is still pressed. | |
| // | |
| // To resolve this, Flutter recognizes this fake CtrlLeft down event using the | |
| // following AltRight down event. Flutter then forges a CtrlLeft key up event | |
| // immediately after the corresponding AltRight key up event. | |
| // | |
| // One catch is that it is impossible to distinguish the fake CtrlLeft down | |
| // from a normal CtrlLeft down (followed by a AltRight down), since they | |
| // contain the exactly same information, including the GetKeyState result. | |
| // Fortunately, this will require the two events to occur *really* close, which | |
| // would be rare, and a misrecognition would only cause a minor consequence | |
| // where the CtrlLeft is released early; the later, real, CtrlLeft up event will | |
| // be ignored. | |
| static bool IsKeyDownAltRight(int action, int virtual_key, bool extended) { | |
| return virtual_key == VK_RMENU && extended && | |
| (action == WM_KEYDOWN || action == WM_SYSKEYDOWN); | |
| } | |
| // Returns true if this key is a key up event of AltRight. | |
| // | |
| // This is used to assist a corner case described in |IsKeyDownAltRight|. | |
| static bool IsKeyUpAltRight(int action, int virtual_key, bool extended) { | |
| return virtual_key == VK_RMENU && extended && | |
| (action == WM_KEYUP || action == WM_SYSKEYUP); | |
| } | |
| // Returns true if this key is a key down event of CtrlLeft. | |
| // | |
| // This is used to assist a corner case described in |IsKeyDownAltRight|. | |
| static bool IsKeyDownCtrlLeft(int action, int virtual_key) { | |
| return virtual_key == VK_LCONTROL && | |
| (action == WM_KEYDOWN || action == WM_SYSKEYDOWN); | |
| } | |
| // Returns if a character sent by Win32 is a dead key. | |
| static bool IsDeadKey(uint32_t ch) { | |
| return (ch & kDeadKeyCharMask) != 0; | |
| } | |
| static char32_t CodePointFromSurrogatePair(wchar_t high, wchar_t low) { | |
| return 0x10000 + ((static_cast<char32_t>(high) & 0x000003FF) << 10) + | |
| (low & 0x3FF); | |
| } | |
| static uint16_t ResolveKeyCode(uint16_t original, | |
| bool extended, | |
| uint8_t scancode) { | |
| switch (original) { | |
| case VK_SHIFT: | |
| case VK_LSHIFT: | |
| return MapVirtualKey(scancode, MAPVK_VSC_TO_VK_EX); | |
| case VK_MENU: | |
| case VK_LMENU: | |
| return extended ? VK_RMENU : VK_LMENU; | |
| case VK_CONTROL: | |
| case VK_LCONTROL: | |
| return extended ? VK_RCONTROL : VK_LCONTROL; | |
| default: | |
| return original; | |
| } | |
| } | |
| static bool IsPrintable(uint32_t c) { | |
| constexpr char32_t kMinPrintable = ' '; | |
| constexpr char32_t kDelete = 0x7F; | |
| return c >= kMinPrintable && c != kDelete; | |
| } | |
| static bool IsSysAction(UINT action) { | |
| return action == WM_SYSKEYDOWN || action == WM_SYSKEYUP || | |
| action == WM_SYSCHAR || action == WM_SYSDEADCHAR; | |
| } | |
| } // namespace | |
| KeyboardManager::KeyboardManager(WindowDelegate* delegate) | |
| : window_delegate_(delegate), | |
| last_key_is_ctrl_left_down(false), | |
| should_synthesize_ctrl_left_up(false), | |
| processing_event_(false) {} | |
| void KeyboardManager::RedispatchEvent(std::unique_ptr<PendingEvent> event) { | |
| for (const Win32Message& message : event->session) { | |
| // Never redispatch sys keys, because their original messages have been | |
| // passed to the system default processor. | |
| if (IsSysAction(message.action)) { | |
| continue; | |
| } | |
| pending_redispatches_.push_back(message); | |
| UINT result = window_delegate_->Win32DispatchMessage( | |
| message.action, message.wparam, message.lparam); | |
| if (result != 0) { | |
| FML_LOG(ERROR) << "Unable to synthesize event for keyboard event."; | |
| } | |
| } | |
| if (pending_redispatches_.size() > kMaxPendingEvents) { | |
| FML_LOG(ERROR) | |
| << "There are " << pending_redispatches_.size() | |
| << " keyboard events that have not yet received a response from the " | |
| << "framework. Are responses being sent?"; | |
| } | |
| } | |
| bool KeyboardManager::RemoveRedispatchedMessage(UINT const action, | |
| WPARAM const wparam, | |
| LPARAM const lparam) { | |
| for (auto iter = pending_redispatches_.begin(); | |
| iter != pending_redispatches_.end(); ++iter) { | |
| if (action == iter->action && wparam == iter->wparam) { | |
| pending_redispatches_.erase(iter); | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| bool KeyboardManager::HandleMessage(UINT const action, | |
| WPARAM const wparam, | |
| LPARAM const lparam) { | |
| if (RemoveRedispatchedMessage(action, wparam, lparam)) { | |
| return false; | |
| } | |
| switch (action) { | |
| case WM_DEADCHAR: | |
| case WM_SYSDEADCHAR: | |
| case WM_CHAR: | |
| case WM_SYSCHAR: { | |
| const Win32Message message = | |
| Win32Message{.action = action, .wparam = wparam, .lparam = lparam}; | |
| current_session_.push_back(message); | |
| char32_t code_point; | |
| if (message.IsHighSurrogate()) { | |
| // A high surrogate is always followed by a low surrogate. Process the | |
| // session later and consider this message as handled. | |
| return true; | |
| } else if (message.IsLowSurrogate()) { | |
| const Win32Message* last_message = | |
| current_session_.size() <= 1 | |
| ? nullptr | |
| : ¤t_session_[current_session_.size() - 2]; | |
| if (last_message == nullptr || !last_message->IsHighSurrogate()) { | |
| return false; | |
| } | |
| // A low surrogate always follows a high surrogate, marking the end of | |
| // a char session. Process the session after the if clause. | |
| code_point = | |
| CodePointFromSurrogatePair(last_message->wparam, message.wparam); | |
| } else { | |
| // A non-surrogate character always appears alone. Process the session | |
| // after the if clause. | |
| code_point = static_cast<wchar_t>(message.wparam); | |
| } | |
| // If this char message is preceded by a key down message, then dispatch | |
| // the key down message as a key down event first, and only dispatch the | |
| // OnText if the key down event is not handled. | |
| if (current_session_.front().IsGeneralKeyDown()) { | |
| const Win32Message first_message = current_session_.front(); | |
| const uint8_t scancode = (lparam >> 16) & 0xff; | |
| const uint16_t key_code = first_message.wparam; | |
| const bool extended = ((lparam >> 24) & 0x01) == 0x01; | |
| const bool was_down = lparam & 0x40000000; | |
| // Certain key combinations yield control characters as WM_CHAR's | |
| // lParam. For example, 0x01 for Ctrl-A. Filter these characters. See | |
| // https://docs.microsoft.com/en-us/windows/win32/learnwin32/accelerator-tables | |
| char32_t character; | |
| if (action == WM_DEADCHAR || action == WM_SYSDEADCHAR) { | |
| // Mask the resulting char with kDeadKeyCharMask anyway, because in | |
| // rare cases the bit is *not* set (US INTL Shift-6 circumflex, see | |
| // https://github.com/flutter/flutter/issues/92654 .) | |
| character = | |
| window_delegate_->Win32MapVkToChar(key_code) | kDeadKeyCharMask; | |
| } else { | |
| character = IsPrintable(code_point) ? code_point : 0; | |
| } | |
| auto event = std::make_unique<PendingEvent>(PendingEvent{ | |
| .key = key_code, | |
| .scancode = scancode, | |
| .action = static_cast<UINT>(action == WM_SYSCHAR ? WM_SYSKEYDOWN | |
| : WM_KEYDOWN), | |
| .character = character, | |
| .extended = extended, | |
| .was_down = was_down, | |
| .session = std::move(current_session_), | |
| }); | |
| pending_events_.push_back(std::move(event)); | |
| ProcessNextEvent(); | |
| // SYS messages must not be consumed by `HandleMessage` so that they are | |
| // forwarded to the system. | |
| return !IsSysAction(action); | |
| } | |
| // If the charcter session is not preceded by a key down message, | |
| // mark PendingEvent::action as WM_CHAR, informing |PerformProcessEvent| | |
| // to dispatch the text content immediately. | |
| // | |
| // Only WM_CHAR should be treated as characters. WM_SYS*CHAR are not part | |
| // of text input, and WM_DEADCHAR will be incorporated into a later | |
| // WM_CHAR with the full character. | |
| if (action == WM_CHAR) { | |
| auto event = std::make_unique<PendingEvent>(PendingEvent{ | |
| .action = WM_CHAR, | |
| .character = code_point, | |
| .session = std::move(current_session_), | |
| }); | |
| pending_events_.push_back(std::move(event)); | |
| ProcessNextEvent(); | |
| } | |
| return true; | |
| } | |
| case WM_KEYDOWN: | |
| case WM_SYSKEYDOWN: | |
| case WM_KEYUP: | |
| case WM_SYSKEYUP: { | |
| if (wparam == VK_PACKET) { | |
| return false; | |
| } | |
| const uint8_t scancode = (lparam >> 16) & 0xff; | |
| const bool extended = ((lparam >> 24) & 0x01) == 0x01; | |
| // If the key is a modifier, get its side. | |
| const uint16_t key_code = ResolveKeyCode(wparam, extended, scancode); | |
| const bool was_down = lparam & 0x40000000; | |
| // Detect a pattern of key events in order to forge a CtrlLeft up event. | |
| // See |IsKeyDownAltRight| for explanation. | |
| if (IsKeyDownAltRight(action, key_code, extended)) { | |
| if (last_key_is_ctrl_left_down) { | |
| should_synthesize_ctrl_left_up = true; | |
| } | |
| } | |
| if (IsKeyDownCtrlLeft(action, key_code)) { | |
| last_key_is_ctrl_left_down = true; | |
| ctrl_left_scancode = scancode; | |
| should_synthesize_ctrl_left_up = false; | |
| } else { | |
| last_key_is_ctrl_left_down = false; | |
| } | |
| if (IsKeyUpAltRight(action, key_code, extended)) { | |
| if (should_synthesize_ctrl_left_up) { | |
| should_synthesize_ctrl_left_up = false; | |
| const LPARAM lParam = | |
| (1 /* repeat_count */ << 0) | (ctrl_left_scancode << 16) | | |
| (0 /* extended */ << 24) | (1 /* prev_state */ << 30) | | |
| (1 /* transition */ << 31); | |
| window_delegate_->Win32DispatchMessage(WM_KEYUP, VK_CONTROL, lParam); | |
| } | |
| } | |
| current_session_.clear(); | |
| current_session_.push_back( | |
| Win32Message{.action = action, .wparam = wparam, .lparam = lparam}); | |
| const bool is_keydown_message = | |
| (action == WM_KEYDOWN || action == WM_SYSKEYDOWN); | |
| // Check if this key produces a character by peeking if this key down | |
| // message has a following char message. Certain key messages are not | |
| // followed by char messages even though `MapVirtualKey` returns a valid | |
| // character (such as Ctrl + Digit, see | |
| // https://github.com/flutter/flutter/issues/85587 ). | |
| unsigned int character = window_delegate_->Win32MapVkToChar(wparam); | |
| UINT next_key_action = PeekNextMessageType(WM_KEYFIRST, WM_KEYLAST); | |
| bool has_char_action = | |
| (next_key_action == WM_DEADCHAR || | |
| next_key_action == WM_SYSDEADCHAR || next_key_action == WM_CHAR || | |
| next_key_action == WM_SYSCHAR); | |
| if (character > 0 && is_keydown_message && has_char_action) { | |
| // This key down message has a following char message. Process this | |
| // session in the char message, because the character for the key call | |
| // should be decided by the char events. Consider this message as | |
| // handled. | |
| return true; | |
| } | |
| // This key down message is not followed by a char message. Conclude this | |
| // session. | |
| auto event = std::make_unique<PendingEvent>(PendingEvent{ | |
| .key = key_code, | |
| .scancode = scancode, | |
| .action = action, | |
| .character = 0, | |
| .extended = extended, | |
| .was_down = was_down, | |
| .session = std::move(current_session_), | |
| }); | |
| pending_events_.push_back(std::move(event)); | |
| ProcessNextEvent(); | |
| // SYS messages must not be consumed by `HandleMessage` so that they are | |
| // forwarded to the system. | |
| return !IsSysAction(action); | |
| } | |
| default: | |
| assert(false); | |
| } | |
| return false; | |
| } | |
| void KeyboardManager::ProcessNextEvent() { | |
| if (processing_event_ || pending_events_.empty()) { | |
| return; | |
| } | |
| processing_event_ = true; | |
| auto pending_event = std::move(pending_events_.front()); | |
| pending_events_.pop_front(); | |
| PerformProcessEvent(std::move(pending_event), [this] { | |
| assert(processing_event_); | |
| processing_event_ = false; | |
| ProcessNextEvent(); | |
| }); | |
| } | |
| void KeyboardManager::PerformProcessEvent(std::unique_ptr<PendingEvent> event, | |
| std::function<void()> callback) { | |
| // PendingEvent::action being WM_CHAR means this is a char message without | |
| // a preceding key message, and should be dispatched immediately. | |
| if (event->action == WM_CHAR) { | |
| DispatchText(*event); | |
| callback(); | |
| return; | |
| } | |
| // A unique_ptr can't be sent into a lambda without C++23's | |
| // move_only_function. Until then, `event` is sent as a raw pointer, hoping | |
| // WindowDelegate::OnKey to correctly call it once and only once. | |
| PendingEvent* event_p = event.release(); | |
| window_delegate_->OnKey( | |
| event_p->key, event_p->scancode, event_p->action, event_p->character, | |
| event_p->extended, event_p->was_down, | |
| [this, event_p, callback = std::move(callback)](bool handled) { | |
| HandleOnKeyResult(std::unique_ptr<PendingEvent>(event_p), handled); | |
| callback(); | |
| }); | |
| } | |
| void KeyboardManager::HandleOnKeyResult(std::unique_ptr<PendingEvent> event, | |
| bool framework_handled) { | |
| const UINT last_action = event->session.back().action; | |
| // SYS messages must not be redispached, and their text content is not | |
| // dispatched either. | |
| bool handled = framework_handled || IsSysAction(last_action); | |
| if (handled) { | |
| return; | |
| } | |
| // Only WM_CHAR should be treated as characters. WM_SYS*CHAR are not part of | |
| // text input, and WM_DEADCHAR will be incorporated into a later WM_CHAR with | |
| // the full character. | |
| if (last_action == WM_CHAR) { | |
| DispatchText(*event); | |
| } | |
| RedispatchEvent(std::move(event)); | |
| } | |
| void KeyboardManager::DispatchText(const PendingEvent& event) { | |
| // Check if the character is printable based on the last wparam, which works | |
| // even if the last wparam is a low surrogate, because the only unprintable | |
| // keys defined by `IsPrintable` are certain characters at lower ASCII range. | |
| // These ASCII control characters are sent as WM_CHAR events for all control | |
| // key shortcuts. | |
| assert(!event.session.empty()); | |
| bool is_printable = IsPrintable(event.session.back().wparam); | |
| bool valid = event.character != 0 && is_printable; | |
| if (valid) { | |
| auto text = EncodeUtf16(event.character); | |
| window_delegate_->OnText(text); | |
| } | |
| } | |
| UINT KeyboardManager::PeekNextMessageType(UINT wMsgFilterMin, | |
| UINT wMsgFilterMax) { | |
| MSG next_message; | |
| BOOL has_msg = window_delegate_->Win32PeekMessage( | |
| &next_message, wMsgFilterMin, wMsgFilterMax, PM_NOREMOVE); | |
| if (!has_msg) { | |
| return 0; | |
| } | |
| return next_message.message; | |
| } | |
| } // namespace flutter |