Update `flutter start` to `flutter run` These commands are the same, but `run` is the new hotness.
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index a004641..ddda462 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md
@@ -72,20 +72,20 @@ Once you've got everything set up, you can run an example using your locally built engine by switching to that example's directory, running `pub get` to make -sure its dependencies have been downloaded, and using `flutter start` with an +sure its dependencies have been downloaded, and using `flutter run` with an explicit `--engine-src-path` pointing at the `src` directory. Make sure you have a device connected over USB and debugging enabled on that device: * `cd /path/to/flutter/examples/hello_world` * `pub get` - * `../../bin/flutter start --engine-src-path /path/to/engine/src` + * `../../bin/flutter run --engine-src-path /path/to/engine/src` You can also specify a particular Dart file to run if you want to run an example that doesn't have a `lib/main.dart` file using the `-t` command-line option. For example, to run the `tabs.dart` example in the `examples/widgets` directory on a connected Android device, from that directory you would run: - * `flutter start --engine-src-path /path/to/engine/src -t tabs.dart` + * `flutter run --engine-src-path /path/to/engine/src -t tabs.dart` If you're going to be debugging crashes in the engine, make sure you add `android:debuggable="true"` to the `<application>` element in the