| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GL_GL_EGL_API_IMPLEMENTATION_H_ |
| #define UI_GL_GL_EGL_API_IMPLEMENTATION_H_ |
| |
| #include "base/compiler_specific.h" |
| #include "gl_bindings.h" |
| #include "ui/gl/gl_export.h" |
| |
| namespace gfx { |
| |
| class GLContext; |
| struct GLWindowSystemBindingInfo; |
| |
| void InitializeStaticGLBindingsEGL(); |
| void InitializeDebugGLBindingsEGL(); |
| void ClearGLBindingsEGL(); |
| bool GetGLWindowSystemBindingInfoEGL(GLWindowSystemBindingInfo* info); |
| |
| class GL_EXPORT EGLApiBase : public EGLApi { |
| public: |
| // Include the auto-generated part of this class. We split this because |
| // it means we can easily edit the non-auto generated parts right here in |
| // this file instead of having to edit some template or the code generator. |
| #include "gl_bindings_api_autogen_egl.h" |
| |
| protected: |
| EGLApiBase(); |
| ~EGLApiBase() override; |
| void InitializeBase(DriverEGL* driver); |
| |
| DriverEGL* driver_; |
| }; |
| |
| class GL_EXPORT RealEGLApi : public EGLApiBase { |
| public: |
| RealEGLApi(); |
| ~RealEGLApi() override; |
| void Initialize(DriverEGL* driver); |
| }; |
| |
| |
| // Inserts a TRACE for every EGL call. |
| class GL_EXPORT TraceEGLApi : public EGLApi { |
| public: |
| TraceEGLApi(EGLApi* egl_api) : egl_api_(egl_api) { } |
| ~TraceEGLApi() override; |
| |
| // Include the auto-generated part of this class. We split this because |
| // it means we can easily edit the non-auto generated parts right here in |
| // this file instead of having to edit some template or the code generator. |
| #include "gl_bindings_api_autogen_egl.h" |
| |
| private: |
| EGLApi* egl_api_; |
| }; |
| |
| } // namespace gfx |
| |
| #endif // UI_GL_GL_EGL_API_IMPLEMENTATION_H_ |
| |
| |
| |