| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gl/gl_implementation.h" |
| |
| #include <algorithm> |
| #include <string> |
| |
| #include "base/at_exit.h" |
| #include "base/command_line.h" |
| #include "base/logging.h" |
| #include "ui/gl/gl_bindings.h" |
| #include "ui/gl/gl_gl_api_implementation.h" |
| |
| namespace gfx { |
| |
| namespace { |
| |
| const struct { |
| const char* name; |
| GLImplementation implementation; |
| } kGLImplementationNamePairs[] = { |
| { kGLImplementationDesktopName, kGLImplementationDesktopGL }, |
| { kGLImplementationOSMesaName, kGLImplementationOSMesaGL }, |
| { kGLImplementationEGLName, kGLImplementationEGLGLES2 }, |
| { kGLImplementationMockName, kGLImplementationMockGL } |
| }; |
| |
| typedef std::vector<base::NativeLibrary> LibraryArray; |
| |
| GLImplementation g_gl_implementation = kGLImplementationNone; |
| LibraryArray* g_libraries; |
| GLGetProcAddressProc g_get_proc_address; |
| |
| void CleanupNativeLibraries(void* unused) { |
| if (g_libraries) { |
| // We do not call base::UnloadNativeLibrary() for these libraries as |
| // unloading libGL without closing X display is not allowed. See |
| // crbug.com/250813 for details. |
| delete g_libraries; |
| g_libraries = NULL; |
| } |
| } |
| |
| } |
| |
| base::ThreadLocalPointer<GLApi>* g_current_gl_context_tls = NULL; |
| OSMESAApi* g_current_osmesa_context; |
| |
| #if defined(USE_X11) |
| |
| EGLApi* g_current_egl_context; |
| GLXApi* g_current_glx_context; |
| |
| #elif defined(USE_OZONE) |
| |
| EGLApi* g_current_egl_context; |
| |
| #elif defined(OS_ANDROID) |
| |
| EGLApi* g_current_egl_context; |
| |
| #endif |
| |
| GLImplementation GetNamedGLImplementation(const std::string& name) { |
| for (size_t i = 0; i < arraysize(kGLImplementationNamePairs); ++i) { |
| if (name == kGLImplementationNamePairs[i].name) |
| return kGLImplementationNamePairs[i].implementation; |
| } |
| |
| return kGLImplementationNone; |
| } |
| |
| const char* GetGLImplementationName(GLImplementation implementation) { |
| for (size_t i = 0; i < arraysize(kGLImplementationNamePairs); ++i) { |
| if (implementation == kGLImplementationNamePairs[i].implementation) |
| return kGLImplementationNamePairs[i].name; |
| } |
| |
| return "unknown"; |
| } |
| |
| void SetGLImplementation(GLImplementation implementation) { |
| g_gl_implementation = implementation; |
| } |
| |
| GLImplementation GetGLImplementation() { |
| return g_gl_implementation; |
| } |
| |
| bool HasDesktopGLFeatures() { |
| return kGLImplementationDesktopGL == g_gl_implementation || |
| kGLImplementationOSMesaGL == g_gl_implementation || |
| kGLImplementationAppleGL == g_gl_implementation; |
| } |
| |
| void AddGLNativeLibrary(base::NativeLibrary library) { |
| DCHECK(library); |
| |
| if (!g_libraries) { |
| g_libraries = new LibraryArray; |
| base::AtExitManager::RegisterCallback(CleanupNativeLibraries, NULL); |
| } |
| |
| g_libraries->push_back(library); |
| } |
| |
| void UnloadGLNativeLibraries() { |
| CleanupNativeLibraries(NULL); |
| } |
| |
| void SetGLGetProcAddressProc(GLGetProcAddressProc proc) { |
| DCHECK(proc); |
| g_get_proc_address = proc; |
| } |
| |
| void* GetGLProcAddress(const char* name) { |
| DCHECK(g_gl_implementation != kGLImplementationNone); |
| |
| if (g_libraries) { |
| for (size_t i = 0; i < g_libraries->size(); ++i) { |
| void* proc = base::GetFunctionPointerFromNativeLibrary((*g_libraries)[i], |
| name); |
| if (proc) |
| return proc; |
| } |
| } |
| if (g_get_proc_address) { |
| void* proc = g_get_proc_address(name); |
| if (proc) |
| return proc; |
| } |
| |
| return NULL; |
| } |
| |
| void InitializeNullDrawGLBindings() { |
| // This is platform independent, so it does not need to live in a platform |
| // specific implementation file. |
| InitializeNullDrawGLBindingsGL(); |
| } |
| |
| bool HasInitializedNullDrawGLBindings() { |
| return HasInitializedNullDrawGLBindingsGL(); |
| } |
| |
| DisableNullDrawGLBindings::DisableNullDrawGLBindings() { |
| initial_enabled_ = SetNullDrawGLBindingsEnabledGL(false); |
| } |
| |
| DisableNullDrawGLBindings::~DisableNullDrawGLBindings() { |
| SetNullDrawGLBindingsEnabledGL(initial_enabled_); |
| } |
| |
| GLWindowSystemBindingInfo::GLWindowSystemBindingInfo() |
| : direct_rendering(true) {} |
| |
| } // namespace gfx |