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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_VIEWER_COMPOSITOR_RESOURCE_MANAGER_H_
#define SKY_VIEWER_COMPOSITOR_RESOURCE_MANAGER_H_
#include "base/containers/hash_tables.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "base/memory/weak_ptr.h"
#include "mojo/services/surfaces/public/interfaces/surfaces.mojom.h"
#include "services/sky/compositor/texture_cache.h"
namespace gfx {
class Size;
}
namespace mojo {
class GLContext;
class GLTexture;
}
namespace sky {
class Layer;
class LayerHost;
class ResourceManager {
public:
explicit ResourceManager(base::WeakPtr<mojo::GLContext> gl_context);
~ResourceManager();
scoped_ptr<mojo::GLTexture> CreateTexture(const gfx::Size& size);
mojo::TransferableResourcePtr CreateTransferableResource(Layer* layer);
void ReturnResources(mojo::Array<mojo::ReturnedResourcePtr> resources);
private:
base::WeakPtr<mojo::GLContext> gl_context_;
uint32_t next_resource_id_;
base::hash_map<uint32_t, mojo::GLTexture*> resource_to_texture_map_;
TextureCache texture_cache_;
DISALLOW_COPY_AND_ASSIGN(ResourceManager);
};
} // namespace sky
#endif // SKY_VIEWER_COMPOSITOR_RESOURCE_MANAGER_H_