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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
in vec2 interporlated_texture_coordinates;
out vec4 frag_color;
uniform sampler2D texture_contents;
void main() {
frag_color = texture(texture_contents, interporlated_texture_coordinates);
}