| // Copyright 2013 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef BASE_ASYNC_SOCKET_IO_HANDLER_H_ | 
 | #define BASE_ASYNC_SOCKET_IO_HANDLER_H_ | 
 |  | 
 | #include "base/message_loop/message_loop.h" | 
 | #include "base/sync_socket.h" | 
 | #include "base/threading/non_thread_safe.h" | 
 |  | 
 | namespace base { | 
 |  | 
 | // Extends the CancelableSyncSocket class to allow reading from a socket | 
 | // asynchronously on a TYPE_IO message loop thread.  This makes it easy to share | 
 | // a thread that uses a message loop (e.g. for IPC and other things) and not | 
 | // require a separate thread to read from the socket. | 
 | // | 
 | // Example usage (also see the unit tests): | 
 | // | 
 | // class SocketReader { | 
 | //  public: | 
 | //   SocketReader(base::CancelableSyncSocket* socket) | 
 | //       : socket_(socket), buffer_() { | 
 | //     io_handler.Initialize(socket_->handle(), | 
 | //                           base::Bind(&SocketReader::OnDataAvailable, | 
 | //                                      base::Unretained(this)); | 
 | //   } | 
 | // | 
 | //   void AsyncRead() { | 
 | //     CHECK(io_handler.Read(&buffer_[0], sizeof(buffer_))); | 
 | //   } | 
 | // | 
 | //  private: | 
 | //   void OnDataAvailable(int bytes_read) { | 
 | //     if (ProcessData(&buffer_[0], bytes_read)) { | 
 | //       // Issue another read. | 
 | //       CHECK(io_handler.Read(&buffer_[0], sizeof(buffer_))); | 
 | //     } | 
 | //   } | 
 | // | 
 | //   base::AsyncSocketIoHandler io_handler; | 
 | //   base::CancelableSyncSocket* socket_; | 
 | //   char buffer_[kBufferSize]; | 
 | // }; | 
 | // | 
 | class BASE_EXPORT AsyncSocketIoHandler | 
 |     : public NON_EXPORTED_BASE(base::NonThreadSafe), | 
 | // The message loop callback interface is different based on platforms. | 
 | #if defined(OS_WIN) | 
 |       public NON_EXPORTED_BASE(base::MessageLoopForIO::IOHandler) { | 
 | #else | 
 |       public NON_EXPORTED_BASE(base::MessageLoopForIO::Watcher) { | 
 | #endif | 
 |  public: | 
 |   AsyncSocketIoHandler(); | 
 |   ~AsyncSocketIoHandler() override; | 
 |  | 
 |   // Type definition for the callback. The parameter tells how many | 
 |   // bytes were read and is 0 if an error occurred. | 
 |   typedef base::Callback<void(int)> ReadCompleteCallback; | 
 |  | 
 |   // Initializes the AsyncSocketIoHandler by hooking it up to the current | 
 |   // thread's message loop (must be TYPE_IO), to do async reads from the socket | 
 |   // on the current thread.  The |callback| will be invoked whenever a Read() | 
 |   // has completed. | 
 |   bool Initialize(base::SyncSocket::Handle socket, | 
 |                   const ReadCompleteCallback& callback); | 
 |  | 
 |   // Attempts to read from the socket.  The return value will be |false| | 
 |   // if an error occurred and |true| if data was read or a pending read | 
 |   // was issued.  Regardless of async or sync operation, the | 
 |   // ReadCompleteCallback (see above) will be called when data is available. | 
 |   bool Read(char* buffer, int buffer_len); | 
 |  | 
 |  private: | 
 | #if defined(OS_WIN) | 
 |   // Implementation of IOHandler on Windows. | 
 |   void OnIOCompleted(base::MessageLoopForIO::IOContext* context, | 
 |                      DWORD bytes_transfered, | 
 |                      DWORD error) override; | 
 | #elif defined(OS_POSIX) | 
 |   // Implementation of base::MessageLoopForIO::Watcher. | 
 |   void OnFileCanWriteWithoutBlocking(int socket) override {} | 
 |   void OnFileCanReadWithoutBlocking(int socket) override; | 
 |  | 
 |   void EnsureWatchingSocket(); | 
 | #endif | 
 |  | 
 |   base::SyncSocket::Handle socket_; | 
 | #if defined(OS_WIN) | 
 |   base::MessageLoopForIO::IOContext* context_; | 
 |   bool is_pending_; | 
 | #elif defined(OS_POSIX) | 
 |   base::MessageLoopForIO::FileDescriptorWatcher socket_watcher_; | 
 |   // |pending_buffer_| and |pending_buffer_len_| are valid only between | 
 |   // Read() and OnFileCanReadWithoutBlocking(). | 
 |   char* pending_buffer_; | 
 |   int pending_buffer_len_; | 
 |   // |true| iff the message loop is watching the socket for IO events. | 
 |   bool is_watching_; | 
 | #endif | 
 |   ReadCompleteCallback read_complete_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(AsyncSocketIoHandler); | 
 | }; | 
 |  | 
 | }  // namespace base. | 
 |  | 
 | #endif  // BASE_ASYNC_SOCKET_IO_HANDLER_H_ |