#version 320 es | |
// Copyright 2013 The Flutter Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
precision highp float; | |
layout(location = 0) out vec4 fragColor; | |
layout(location = 0) uniform float a; | |
// clamp(x, a, b) is equivalent to min(max(x, a), b) | |
void main() { | |
fragColor = vec4(0.0, clamp(10.0, 0.0, a), 0.0, clamp(-1.0, a, 10.0)); | |
} |