| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/assets/directory_asset_bundle.h" |
| |
| #include <utility> |
| |
| #include "flutter/fml/eintr_wrapper.h" |
| #include "flutter/fml/file.h" |
| #include "flutter/fml/mapping.h" |
| |
| namespace flutter { |
| |
| DirectoryAssetBundle::DirectoryAssetBundle(fml::UniqueFD descriptor) |
| : descriptor_(std::move(descriptor)) { |
| if (!fml::IsDirectory(descriptor_)) { |
| return; |
| } |
| is_valid_ = true; |
| } |
| |
| DirectoryAssetBundle::~DirectoryAssetBundle() = default; |
| |
| // |AssetResolver| |
| bool DirectoryAssetBundle::IsValid() const { |
| return is_valid_; |
| } |
| |
| // |AssetResolver| |
| std::unique_ptr<fml::Mapping> DirectoryAssetBundle::GetAsMapping( |
| const std::string& asset_name) const { |
| if (!is_valid_) { |
| FML_DLOG(WARNING) << "Asset bundle was not valid."; |
| return nullptr; |
| } |
| |
| auto mapping = std::make_unique<fml::FileMapping>(fml::OpenFile( |
| descriptor_, asset_name.c_str(), false, fml::FilePermission::kRead)); |
| |
| if (!mapping->IsValid()) { |
| return nullptr; |
| } |
| |
| return mapping; |
| } |
| |
| } // namespace flutter |