| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_FLOW_LAYERS_CONTAINER_LAYER_H_ |
| #define FLUTTER_FLOW_LAYERS_CONTAINER_LAYER_H_ |
| |
| #include <vector> |
| #include "flutter/flow/layers/layer.h" |
| |
| namespace flow { |
| |
| class ContainerLayer : public Layer { |
| public: |
| ContainerLayer(); |
| ~ContainerLayer() override; |
| |
| void Add(std::unique_ptr<Layer> layer); |
| |
| void Preroll(PrerollContext* context, const SkMatrix& matrix) override; |
| void PrerollChildren(PrerollContext* context, const SkMatrix& matrix); |
| |
| void PaintChildren(PaintContext& context) const; |
| |
| void UpdateScene(mojo::gfx::composition::SceneUpdate* update, |
| mojo::gfx::composition::Node* container) override; |
| |
| const std::vector<std::unique_ptr<Layer>>& layers() const { return layers_; } |
| |
| private: |
| std::vector<std::unique_ptr<Layer>> layers_; |
| |
| FTL_DISALLOW_COPY_AND_ASSIGN(ContainerLayer); |
| }; |
| |
| } // namespace flow |
| |
| #endif // FLUTTER_FLOW_LAYERS_CONTAINER_LAYER_H_ |